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No idea, it's working on my end yet I don't remember making changes to it. Check for mod conflicts and if helicopter is not fleeing and then report back after next update if it still persist |
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Reporting back. It still presists. (Only affects MI-24P not V not G) |
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https://www.sendspace.com/file/dbzszm [^]
just this as an example (Place inside folder named mi24aitestmission.Altis ).
I just put a mi-24p from the preset and a squad of enemies below. They shoot it, it flies away and just hangs in the air. |
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can you include whole folder? I have no idea what island it using - it might be VR, it might be stratis or whatever |
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Added a workaround for it although it's recommended to use Search & Destroy waypoint since vanilla helicopters have same behavior if copilot/gunner doesn't have any weapons against infantry |
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https://www.youtube.com/watch?v=smVe5mMnIlw [^]
I don`t know which vanilla helos you mean.
I tested Orca, Pawnee, Hellcat. All behaved like in the video.
The only way to make them "hang" was to add a minigun that is "gunner" controlled.
If it is controlled by a "pilot" it works like in the video. |
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