RHS Feedback - USAF
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0004026USAF[All Projects] Generalpublic2018-03-10 16:012018-03-11 08:06
player4fun 
reyhard 
noneminoralways
closedno change required 
 
 
No
1.80
Yes
all RHS mods
0004026: make the c130j stay on the ground
i want the c130 to hold at the start of the runway and just wait to the player and his team is inside the c130, I have tried with a trigger to activate the WP so the plane won't take off before player enters plane, but it does not work.
BOB = variabel for player
PLANE variabel for plane

place down c130j give it one WP and put one trigger down sync >set waypoint activation< it with WP and in COND put <bob in Plane> the trigger shall the fire when BOB is inside the PLANE but the plane takes off when i start the game and does not wait for BOB to enter
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Issue History
2018-03-10 16:01player4funNew Issue
2018-03-10 18:407ftnickNote Added: 0007523
2018-03-11 08:06reyhardStatusnew => closed
2018-03-11 08:06reyhardAssigned To => reyhard
2018-03-11 08:06reyhardResolutionopen => no change required

Notes
(0007523)
7ftnick   
2018-03-10 18:40   
this is not an RHS bug, and not a bug at all, it is just how it is in arma.

How you do it is basically if you want engines to be on then:

PLANE forcespeed 0.001 (this will cause plane to stay in place)
PLANE forcespeed -1 (this will return plane to default speed)

If you want engines off then:
PLANE setfuel 0 (Engine will not run because no fuel)
PLANE setfuel 1 (Fuel back to 100% plane will take off as usual)

If you need help on mission making ask in bis forums https://forums.bohemia.net/forums/forum/218-arma-3/ [^] a lot of skilled people there will help you.