RHS Feedback - AFRF |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0004007 | AFRF | [All Projects] General | public | 2018-03-01 16:13 | 2018-03-26 22:10 |
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Reporter | scottlee | |
Assigned To | reyhard | |
Priority | none | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | | |
Target Version | | Fixed in Version | 0.4.6 | |
Is it a wish/request? | No |
RHS version | |
Arma 3 version | 1.80 |
Did you used any other mod when the error occurred? | No |
Which mods? | |
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Summary | 0004007: Russian AI helicopters not willing to use their ATGMs against AI opponents |
Description | AI vs AI
Russian helicopters(Ka-52, Mi-28N) seem to spare their Anti-tank missiles(i.e. Vikhr, Ataka) against enemy armors.
1. At a relatively close distance(e.g. less than 500m)
They won't launch the missiles at all, just pour out the rockets and the guns
2. Over 1 km
They do use the missiles but only a couple of times (3~4 times) whether the target is destroyed or not.
<Note 1> Using time acceleration(especially "x 4") magically solve all these problems. With time accelerated, they engage AI opponents with all their armaments correctly including ATGMs regardless of the distance until the target is neutralized.
<Note 2> "Blufor AI helicopter(i.e. AH-64D) vs Opfor AI tanks" don't have this problem. Apache does not spare the Hellfire missiles against Russian tanks. |
Steps To Reproduce | <With only RHSAFRF and RHSUSAF loaded>
1. Open the editor
2. Load a map(e.g. Stratis)
3. Put a Ka-52(flying) and a M1A2(ground) on the map face to face at a good distance(e.g. 500m & 1,500m)
4. Watch the behavior as a civilian. |
Additional Information | |
Tags | No tags attached. |
Relationships | |
Attached Files | Arma 3_RPTs.zip (88,665) 2018-03-03 13:34 https://feedback.rhsmods.org/file_download.php?file_id=1706&type=bug |
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Issue History |
Date Modified | Username | Field | Change |
2018-03-01 16:13 | scottlee | New Issue | |
2018-03-01 16:14 | scottlee | Steps to Reproduce Updated | bug_revision_view_page.php?rev_id=5108#r5108 |
2018-03-01 16:15 | scottlee | Description Updated | bug_revision_view_page.php?rev_id=5110#r5110 |
2018-03-01 16:37 | reyhard | Note Added: 0007485 | |
2018-03-01 16:37 | reyhard | Assigned To | => reyhard |
2018-03-01 16:37 | reyhard | Status | new => feedback |
2018-03-02 12:11 | scottlee | Note Added: 0007491 | |
2018-03-02 12:11 | scottlee | Status | feedback => new |
2018-03-03 10:26 | reyhard | Note Added: 0007496 | |
2018-03-03 10:26 | reyhard | Status | new => feedback |
2018-03-03 13:34 | scottlee | File Added: Arma 3_RPTs.zip | |
2018-03-03 13:34 | scottlee | Note Added: 0007497 | |
2018-03-03 13:34 | scottlee | Status | feedback => new |
2018-03-03 14:29 | reyhard | Note Added: 0007498 | |
2018-03-03 14:29 | reyhard | Status | new => feedback |
2018-03-03 22:32 | scottlee | Note Added: 0007499 | |
2018-03-03 22:32 | scottlee | Status | feedback => new |
2018-03-04 13:18 | reyhard | Note Added: 0007503 | |
2018-03-26 22:10 | reyhard | Status | new => resolved |
2018-03-26 22:10 | reyhard | Fixed in Version | => 0.4.6 |
2018-03-26 22:10 | reyhard | Resolution | open => fixed |
Notes |
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can you provide .rpt file? |
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could you send it to pastebin? your link doesn't work for me |
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could you try reproducing it with only RHS loaded? |
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As I mentioned at the top of "Steps to Reproduce" section, I can reproduce it with only RHSAFRF and RHSUSAF loaded.
I found the symptom first with lots of mods as usual. Most of them are just add-on, not modification that possibly change the AI behavior though.
Then, I unloaded every mod except RHSAFRF and RHSUSAF, tested and got the same result.
If it cannot be reproduced anyhow even when my steps are followed, please let me know. There maybe some other factors in my system that affects the behavior. |
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that should be enough, I will check it once again on stable version because maybe it's something with devbranch version of arma, which I'm currently using |
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