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0000398AFRF[All Projects] Generalpublic2015-03-07 14:162015-04-18 14:29
PARTYzan 
Soul_Assassin 
normalfeaturealways
closedwon't fix 
0.3.6 
 
No
1.40
No
0000398: More veh hitpoint selections for advanced damage handling Больше хитпоинтов в технику для продвинутой сиуляции повреждений
I suggest to think about a way to improve damage handling (i.e. crew damage) by using more types of hitpoint classes. Not sure how to implement in config (for example if there is engine defined classes try hitavionics or hitglasses for tanks etc.)

That feature will allow to gain advanced effects via handledamage EH

Предлагаю попробовать разметить новые хитпоинты для техники, чтобы использовать их в скриптовом хендлдемедже. Например, на место БК или экипажа поставить какие-либо новые селекшены и прописать их как какой-нибудь левый хитпоинт.
1) mark new points at hitpoin geometry at crew and ammo positions
2) add new hitpoint classes in config
3) define handledamage script with custom effects of that hitpoint damage
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Issue History
2015-03-07 14:16PARTYzanNew Issue
2015-03-07 15:33Soul_AssassinNote Added: 0000948
2015-03-07 15:33Soul_AssassinStatusnew => closed
2015-03-07 15:33Soul_AssassinAssigned To => Soul_Assassin
2015-03-07 15:33Soul_AssassinResolutionopen => won't fix
2015-04-18 14:29MistyRoninIs it a wish/request? => No
2015-04-18 14:29MistyRoninArma 3 version => 1.40
2015-04-18 14:29MistyRoninDid you used any other mod when the error occurred? => No
2015-04-18 14:29MistyRoninProduct Version => 0.3.6

Notes
(0000948)
Soul_Assassin   
2015-03-07 15:33   
new damage system is being developed