RHS Feedback - USAF |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0003978 | USAF | [All Projects] General | public | 2018-02-11 16:28 | 2018-07-01 10:20 |
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Reporter | b00ce | |
Assigned To | reyhard | |
Priority | none | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | | |
Target Version | | Fixed in Version | 0.4.6 | |
Is it a wish/request? | No |
RHS version | |
Arma 3 version | 1.80 |
Did you used any other mod when the error occurred? | No |
Which mods? | |
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Summary | 0003978: All RHS Helicopters Detonate While Performing Roll on Landings |
Description | When attempting a roll-on landing in any RHS helicopter, not just USAF, you will explode spontaneously, unless you land absolutely perfectly straight and in trim below 80 KPH. The real-life Blackhawk can land at 60 Knots ground speed (~ 111 KPH) without breaking a sweat, and is a standard practice. This makes landing without a working tailrotor, and keeping your lunch in the process, impossible.
Below is a video demonstrating what I mean.
https://www.youtube.com/watch?v=7QL_cWLt9KY [^]
As shown in the video, the UH-80 GhostHawk performs more in-line with reality; with the exception of the tires not catching and flipping the helicopter when landing sideways, of course. I'm not sure what BIS did to achieve this, but its definitely a step in the right direction. |
Steps To Reproduce | Fly any helicopter ~ 80 KPH (~ 43 Knots)
attempt roll on landing with perfect form
detonate
Fly any helicopter above ~ 30 KPH (~ 16 Knots)
attempt roll on landing slightly out of trim
detonate |
Additional Information | |
Tags | No tags attached. |
Relationships | |
Attached Files | Arma3_x64_2018-02-11_12-52-22.rpt (97,798) 2018-02-11 18:55 https://feedback.rhsmods.org/file_download.php?file_id=1687&type=bug |
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Issue History |
Date Modified | Username | Field | Change |
2018-02-11 16:28 | b00ce | New Issue | |
2018-02-11 16:29 | b00ce | Description Updated | bug_revision_view_page.php?rev_id=5073#r5073 |
2018-02-11 16:29 | b00ce | Steps to Reproduce Updated | bug_revision_view_page.php?rev_id=5075#r5075 |
2018-02-11 17:13 | reyhard | Note Added: 0007443 | |
2018-02-11 17:13 | reyhard | Assigned To | => reyhard |
2018-02-11 17:13 | reyhard | Status | new => feedback |
2018-02-11 17:16 | reyhard | Note Edited: 0007443 | bug_revision_view_page.php?bugnote_id=7443#r5077 |
2018-02-11 17:26 | reyhard | Note Added: 0007444 | |
2018-02-11 18:41 | b00ce | Note Added: 0007445 | |
2018-02-11 18:41 | b00ce | Status | feedback => new |
2018-02-11 18:54 | b00ce | Note Edited: 0007445 | bug_revision_view_page.php?bugnote_id=7445#r5079 |
2018-02-11 18:55 | b00ce | File Added: Arma3_x64_2018-02-11_12-52-22.rpt | |
2018-02-11 18:55 | b00ce | Note Edited: 0007445 | bug_revision_view_page.php?bugnote_id=7445#r5080 |
2018-02-11 20:22 | reyhard | Severity | major => minor |
2018-02-11 20:23 | reyhard | Note Added: 0007446 | |
2018-02-11 20:23 | reyhard | Status | new => feedback |
2018-03-03 00:48 | Jester2138 | Note Added: 0007492 | |
2018-03-03 00:49 | Jester2138 | Note Edited: 0007492 | bug_revision_view_page.php?bugnote_id=7492#r5114 |
2018-03-03 10:25 | reyhard | Note Added: 0007495 | |
2018-07-01 10:20 | reyhard | Note Added: 0007858 | |
2018-07-01 10:20 | reyhard | Status | feedback => resolved |
2018-07-01 10:20 | reyhard | Fixed in Version | => 0.4.6 |
2018-07-01 10:20 | reyhard | Resolution | open => fixed |
Notes |
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(0007443)
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reyhard
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2018-02-11 17:13
(edited on: 2018-02-11 17:16) |
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could you provide .rpt? afm or standard flight model?
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(0007445)
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b00ce
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2018-02-11 18:41
(edited on: 2018-02-11 18:55) |
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Its the standard FM, I can't stand the AFM.
Edit:
RPT uploaded
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ah, now i see - AFM right now has higher priority but I will see it's possible somehow to have it working in both states |
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(0007492)
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Jester2138
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2018-03-03 00:48
(edited on: 2018-03-03 00:49) |
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I have this problem in AFM, too.
The engine can also take full damage during a 0 ground speed landing, if you don't land *very* gently.
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Jester - is it happening without any 3rd party mods? Couldn't reproduce it so far in AFM at all. If you have time, please provide some video & rpt file so I could see what is going on - maybe it's some data mismatch or addon conflict since, as I presented on video, it's possible to do quite rough landings |
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tweaked a little bit but there is an engine limitation where helicopters without retractable gear are treated as helis with skids. Ghosthawk has retractable gear and that's why it performs better when doing roll-on landing. |
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