RHS Feedback - USAF |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0003939 | USAF | [All Projects] General | public | 2018-01-21 08:12 | 2018-04-20 09:12 |
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Reporter | yanyatcheng | |
Assigned To | reyhard | |
Priority | none | Severity | major | Reproducibility | always |
Status | closed | Resolution | unable to reproduce | |
Platform | | OS | | OS Version | |
Product Version | | |
Target Version | | Fixed in Version | | |
Is it a wish/request? | No |
RHS version | |
Arma 3 version | 1.80 |
Did you used any other mod when the error occurred? | No |
Which mods? | |
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Summary | 0003939: Fire Control never zero in MP |
Description | THis has been a issue for long time and I've reported it up after every update.
I've been replied that it has been fixed but it was never fixed.
It starts to be frustrating when you can aim dead center at a target 100m from you and the fire control force you to miss high or low.
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Steps To Reproduce | |
Additional Information | https://www.youtube.com/watch?v=jth42aG8kkA [^]
This video is a few update ago but after the latest update it's the same thing so i don't even want to waste time to record a new one. |
Tags | No tags attached. |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2018-01-21 08:12 | yanyatcheng | New Issue | |
2018-01-21 08:14 | yanyatcheng | Additional Information Updated | bug_revision_view_page.php?rev_id=5017#r5017 |
2018-01-21 09:44 | reyhard | Note Added: 0007358 | |
2018-01-21 09:44 | reyhard | Assigned To | => reyhard |
2018-01-21 09:44 | reyhard | Status | new => feedback |
2018-02-27 14:06 | Diesel | Note Added: 0007481 | |
2018-03-03 22:49 | pzc1818 | Note Added: 0007500 | |
2018-03-04 01:12 | pzc1818 | Note Edited: 0007500 | bug_revision_view_page.php?bugnote_id=7500#r5123 |
2018-03-04 12:44 | reyhard | Note Added: 0007502 | |
2018-03-05 02:14 | Diesel | Note Added: 0007504 | |
2018-03-08 14:28 | reyhard | Note Added: 0007512 | |
2018-03-09 10:28 | reyhard | Summary | M1 Fire Control never zero in => Fire Control never zero in MP |
2018-04-20 09:12 | reyhard | Status | feedback => closed |
2018-04-20 09:12 | reyhard | Resolution | open => unable to reproduce |
Notes |
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Provide more details please since I cannot reproduce it |
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(0007481)
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Diesel
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2018-02-27 14:06
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have tested this with our modest (same community as Josh) along with an updated version of our mods. RHS, ACE, CBA and base game all have an FCS which could be interfering with each other. upon updating and reconfiguring keybinds it seems to be solved. though with Arma that needs to be proven further in a server environment |
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(0007500)
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pzc1818
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2018-03-03 22:49
(edited on: 2018-03-04 01:12) |
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This happens in online servers like RHS KOTH and Exile servers with RHS Mods. These tanks work fine in single players.
Please notice my issue is different from this ticket. The FCS is actually not working, the elevation of the cannon will not change at all no matter where you are lasering. Same thing happening in both KOTH and Exile servers.
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@pzc1818 - pretty sure it is same thing. Seems to be issue with mission itself since some multiplayer commands are black listed and it's only happening on certain servers. |
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(0007504)
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Diesel
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2018-03-05 02:14
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interesting @reyhard is this something easily replicable and something someone could easily accidentally do when making a mission? |
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