RHS Feedback - AFRF | |||||
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ID | Project | Category | View Status | Date Submitted | Last Update |
0003716 | AFRF | [All Projects] General | public | 2017-10-26 00:32 | 2017-10-26 08:02 |
Reporter | snackynak | ||||
Assigned To | reyhard | ||||
Priority | none | Severity | tweak | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Platform | OS | OS Version | |||
Product Version | |||||
Target Version | Fixed in Version | 0.4.3.2 | |||
Is it a wish/request? | Yes | ||||
RHS version | |||||
Arma 3 version | 1.76 | ||||
Did you used any other mod when the error occurred? | No | ||||
Which mods? | |||||
Summary | 0003716: Kh-25/29 IR and TV missiles have a far minimum lock range. | ||||
Description | The IR and TV versions of the Kh-25 have a minimum lock range that seems very far out, to the point at where the model of the target just barely spawns in at a couple kilometers out. This gives a some what short amount of time to visually acquire the target, get the lock and launch before you get too close, which is somewhere around 1.8-2.3 km. I don't know if this is a real-world characteristic, but please consider shortening the range to make it a bit more game play friendly. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Tags | No tags attached. | ||||
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Issue History | |||||
Date Modified | Username | Field | Change | ||
2017-10-26 00:32 | snackynak | New Issue | |||
2017-10-26 08:02 | reyhard | Note Added: 0006880 | |||
2017-10-26 08:02 | reyhard | Status | new => resolved | ||
2017-10-26 08:02 | reyhard | Fixed in Version | => 0.4.3.2 | ||
2017-10-26 08:02 | reyhard | Resolution | open => fixed | ||
2017-10-26 08:02 | reyhard | Assigned To | => reyhard |
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