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0003695USAF[All Projects] Generalpublic2017-10-22 11:282017-10-23 12:23
yonvclaw 
Soul_Assassin 
noneminoralways
closedno change required 
 
 
No
1.76
Yes
cba, alive
0003695: The USMC factions come up as side 0 OPFOR in ALIVE
when place both USMC and us army units under the same AI commander in alive, the USMC start to kill everyone, I thought it was just marines being marines but after I look at the CfgFactionClasses i see both woodland and desert set to side 0 which is opfor

a simple alive setup, and add both a usmc and army faction tot he ai commanders faction override
class CfgFactionClasses {
    class rhs_faction_usmc_wd {
        displayName = "USA (USMC - W)";
        side = 0;
        flag = "";
        icon = "\rhsusf\addons\rhsusf_main\data\usmclogo.paa";
        priority = -3;
    };
};


------------------------------------------------------------------------

class CfgFactionClasses {
    class rhs_faction_usarmy_d {
        displayName = "USA (Army - D)";
        side = 1;
        flag = "\rhsusf\addons\rhsusf_main\data\flag_us_co.paa";
        icon = "\rhsusf\addons\rhsusf_main\data\armylogo.paa";
        priority = -4;
    };
};
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Issue History
2017-10-22 11:28yonvclawNew Issue
2017-10-22 11:53Soul_AssassinNote Added: 0006838
2017-10-22 11:53Soul_AssassinAssigned To => Soul_Assassin
2017-10-22 11:53Soul_AssassinStatusnew => feedback
2017-10-23 02:26sargkenNote Added: 0006841
2017-10-23 06:55Soul_AssassinNote Added: 0006842
2017-10-23 12:23Soul_AssassinNote Added: 0006850
2017-10-23 12:23Soul_AssassinStatusfeedback => closed
2017-10-23 12:23Soul_AssassinResolutionopen => no change required

Notes
(0006838)
Soul_Assassin   
2017-10-22 11:53   
As you can see:

```
class CfgFactionClasses
{
    class rhs_faction_usarmy
    {
        displayName = STR_FAC(USARMY);
        priority = -5;
        side = 1;
        icon = "\rhsusf\addons\rhsusf_main\data\armylogo.paa";
        flag = "\rhsusf\addons\rhsusf_main\data\flag_us_co.paa";
        backpack_tf_faction_radio_api = "tf_rt1523g_rhs";
    };

    class rhs_faction_usmc: rhs_faction_usarmy
    {
        displayName = STR_FAC(USMC);
        priority = -3;
        icon = "\rhsusf\addons\rhsusf_main\data\usmclogo.paa";
        backpack_tf_faction_radio_api = "tf_rt1523g_rhs";
    };

    class rhs_faction_usarmy_wd: rhs_faction_usarmy
    {
        displayName = STR_FAC(USARMY_WD);
        priority = -5;
        icon = "\rhsusf\addons\rhsusf_main\data\armylogo.paa";
    };

    class rhs_faction_usarmy_d: rhs_faction_usarmy
    {
        displayName = STR_FAC(USARMY_D);
        priority = -4;
        icon = "\rhsusf\addons\rhsusf_main\data\armylogo.paa";
    };

    class rhs_faction_usmc_wd: rhs_faction_usarmy
    {
        displayName = STR_FAC(USMC_WD);
        priority = -3;
        icon = "\rhsusf\addons\rhsusf_main\data\usmclogo.paa";
    };

    class rhs_faction_usmc_d: rhs_faction_usarmy
    {
        displayName = STR_FAC(USMC_D);
        priority = -2;
        icon = "\rhsusf\addons\rhsusf_main\data\usmclogo.paa";
    };
    class rhs_faction_usaf: rhs_faction_usarmy
    {
        displayName = STR_FAC(USAF);
        priority = -1;
        icon = "\rhsusf\addons\rhsusf_main\data\usaflogo.paa";
    };
    class rhs_faction_usn: rhs_faction_usarmy
    {
        displayName = STR_FAC(USN);
        priority = 1;
        icon = "\rhsusf\addons\rhsusf_main\data\navylogo.paa";
    };
    class rhs_faction_socom: rhs_faction_usarmy
    {
        displayName = STR_FAC(SOCOM);
        priority = 2;
        icon = "\rhsusf\addons\rhsusf_main\data\socomlogo.paa";
    };
};

```

all the factions in the original have the correct setting. Something else is overriding the factions, probably Alive itself? Please investigate and let us know. In any case we dont think its on our side.
(0006841)
sargken   
2017-10-23 02:26   
class rhs_faction_usmc_wd: rhs_faction_usarmy
    {
        displayName = STR_FAC(USMC_WD);
        priority = -3;
        icon = "\rhsusf\addons\rhsusf_main\data\usmclogo.paa";
    };

    class rhs_faction_usmc_d: rhs_faction_usarmy
    {
        displayName = STR_FAC(USMC_D);
        priority = -2;
        icon = "\rhsusf\addons\rhsusf_main\data\usmclogo.paa";
    };

shouldnt the parent class be rhs_faction_usmc
(0006842)
Soul_Assassin   
2017-10-23 06:55   
If only it would make a difference...
(0006850)
Soul_Assassin   
2017-10-23 12:23   
I' closing this as indeed it doesnt seem like we are breaking anything, but still feel free to update this issue if you find something.