RHS Feedback - AFRF | |||||
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ID | Project | Category | View Status | Date Submitted | Last Update |
0003498 | AFRF | [All Projects] General | public | 2017-09-17 21:04 | 2017-09-21 09:28 |
Reporter | cych | ||||
Assigned To | |||||
Priority | none | Severity | feature | Reproducibility | always |
Status | new | Resolution | open | ||
Platform | OS | OS Version | |||
Product Version | |||||
Target Version | Fixed in Version | ||||
Is it a wish/request? | Yes | ||||
RHS version | |||||
Arma 3 version | 1.76 | ||||
Did you used any other mod when the error occurred? | Yes | ||||
Which mods? | ACE CBA | ||||
Summary | 0003498: Add a transition delay for seat switching in armored vehicles. | ||||
Description | currently when a crew member is in an armored vehicle he can switch seat instantly, and can drive then a second after fire the main gun. To access from a driver seat to another turret seat is quite complicated due to the narrowness of the interieur space. so the idea is to add a delay between any seat switch. maybe 10 seconds, to simulate the time required to effectively be ready to use another seat functions. example : you are alone in a t72 as driver. you need to use the main gun without getting out from the vehicle (you use the small access joining the driver seat to the turret. in your mouse menu you select the gunner seat. a message appears. : [hint message] switching seat... 10s later [hint message] you switched seat positions. | ||||
Steps To Reproduce | in mission editor test some armored you can see an instant magical seat switch. | ||||
Additional Information | |||||
Tags | No tags attached. | ||||
Relationships | |||||
Attached Files | |||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2017-09-17 21:04 | cych | New Issue | |||
2017-09-17 21:06 | cych | Description Updated | bug_revision_view_page.php?rev_id=4377#r4377 | ||
2017-09-21 09:28 | cych | Description Updated | bug_revision_view_page.php?rev_id=4378#r4378 |
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