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0003454USAF[All Projects] Generalpublic2017-08-29 13:112017-09-02 19:34
scottb613 
reyhard 
nonemajoralways
resolvedfixed 
 
0.4.3 
No
1.70
No
0003454: RHS AI Helicopter Control
Huge fan - obviously - of all your work and greatly appreciate your efforts...

Been working on some scripts for an airborne assault - came across something during the process - that may or may not be my issue... I can repro without scripts...

The RHS Apache and RHS Sea Cobra will take off and just continue to steady climb indefinitely (at least as long as my patience last) with simple MOVE waypoints - you can't force it low with flyinHeight - as it just ignores it and continues its perpetual climb... As a test - the Vanilla Comanche, 3CB Merlin's and 3CB Wildcat's behave normally and do not exhibit this problem... I tested the CUP Apache and 3CB Apache as well - they all have the same issue - while other helicopters behave fine...

In addition - the slicks (MH-60's, and UH-1Y) seem to have a different issue... They seem easily confused at MOVE waypoints - randomly circle - arbitrarily - bounce up and down when landing - attempt to drop off troops kilometers from any UNLOAD or TRANSPORT UNLOAD waypoints - although they do maintain proper altitude... Again tested the same assets against Vanilla MH-80, 3CB Merlin, 3CB, Wildcat, CUP SH-60 - which all behave normally without the issues...

The issues seem widespread and the 3CB guys confirmed the Apache issues when I reported to them - they can reproduce... For example - some assets in CUP work - others do not... Vanilla seems to be the only one without issues that I've seen... So I can give fairly confident examples of which helicopters work (of the ones tested) and which do not - obviously - I haven't tested every helicopter...
Posted below are (5) simple "repro" missions comparisons - identical in all aspects except for the assets used (RHS US Marines, RHS US Army, Vanilla) using my scripts that's not compressed - again - I can do the same without scripts - this is just a time saver to see the issue... You'll see the RHS gunships shoot for orbit - albeit - slowly... Same waypoint instructions issued in all scenarios - simple MOVE waypoints with flyinHeight = 50...

Radio Trigger India launches the gunships.

Radio Trigger Juliet issues an RTB for the gunships.

Radio Trigger Alpha launches the slicks on insertion mission.

I've spent a ton of hours testing this - hope the information is of some use to you...

Thanks for all you do...


Mission Repro Vanilla
https://www.dropbox.com/s/y8g69dbw8ztpyyp/SCO_SctiptTestVan.Altis.zip?dl=0 [^]

Mission Repro RHS US Army
https://www.dropbox.com/s/zd288k14whqfsfu/SCO_SctiptTestRhs.Altis.zip?dl=0 [^]

Mission Repro RHS US Marines
https://www.dropbox.com/s/2uxj49pdcrrhvrw/SCO_SctiptTestRhsM.Altis.zip?dl=0 [^]

Mission Repro BAF 3CB
https://www.dropbox.com/s/0p1ntka6eo407g1/SCO_SctiptTest3cb.Altis.zip?dl=0 [^]

Mission Repro CUP
https://www.dropbox.com/s/h1jl3xns85h93dx/SCO_SctiptTestCup.Altis.zip?dl=0 [^]

NOTE: Added all my tests for reference - if desired...
I've spent a ton of hours testing this - hope the information is of some use to you...
No tags attached.
Issue History
2017-08-29 13:11scottb613New Issue
2017-08-29 13:15scottb613Note Added: 0006452
2017-08-29 14:31reyhardNote Added: 0006453
2017-08-29 14:31reyhardAssigned To => reyhard
2017-08-29 14:31reyhardStatusnew => feedback
2017-08-29 14:33reyhardNote Edited: 0006453bug_revision_view_page.php?bugnote_id=6453#r4276
2017-08-29 16:53scottb613Note Added: 0006455
2017-08-29 16:53scottb613Statusfeedback => new
2017-08-29 17:55scottb613Note Added: 0006456
2017-08-29 17:56scottb613Note Added: 0006457
2017-08-29 20:10reyhardNote Added: 0006459
2017-08-29 20:10reyhardStatusnew => feedback
2017-08-29 20:29scottb613Note Added: 0006460
2017-08-29 20:29scottb613Statusfeedback => new
2017-08-30 14:21reyhardStatusnew => feedback
2017-09-02 02:07scottb613Note Added: 0006470
2017-09-02 02:07scottb613Statusfeedback => new
2017-09-02 07:33reyhardNote Added: 0006471
2017-09-02 07:42reyhardStatusnew => feedback
2017-09-02 19:34reyhardStatusfeedback => resolved
2017-09-02 19:34reyhardFixed in Version => 0.4.3
2017-09-02 19:34reyhardResolutionopen => fixed

Notes
(0006452)
scottb613   
2017-08-29 13:15   
Hi - not sure my dropbox links came across here - they're posted in your BIS thread as well - if needed...

https://forums.bistudio.com/forums/topic/183435-rhs-escalation-afrf-and-usaf/?do=findComment&comment=3228638 [^]
(0006453)
reyhard   
2017-08-29 14:31   
(edited on: 2017-08-29 14:33)
cannot load "Mission Repro RHS US Army " & "USMC" - missing ACE compatibility addon - do you have mission without that? Have you tried reproduce bug without ACE?

(0006455)
scottb613   
2017-08-29 16:53   
hi - my apologies - I may have had ACE loaded - but I never dropped any ACE modules - - - I didn't think it would be included in the mission ??? strange. I won't be able to redo these missions until next weekend as I won't be home until then. thanks for looking and again - sorry for the confusion...
(0006456)
scottb613   
2017-08-29 17:55   
hi - just another thought - the climbing gunships is the easiest to see - simply drop an RHS Apache or RHS Sea Cobra on an airfield - give it a move waypoint several kilometers away - play as gunner - then launch... you should see it always climbing... swap out for vanilla Comanche (whatever they call it) and repeat - you'll see the helicopter stay right low where it belongs...
(0006457)
scottb613   
2017-08-29 17:56   
I'll still recreate the repro missions this weekend if you'd like...
(0006459)
reyhard   
2017-08-29 20:10   
yes please, I am not able to reproduce it and I'm wondering if it's not caused by ACE
(0006460)
scottb613   
2017-08-29 20:29   
Will do - I'll check back in over the weekend or early next week - thanks for the interest !
:)
(0006470)
scottb613   
2017-09-02 02:07   
Hi,

All (3) examples in one file:
https://www.dropbox.com/s/zvte7go4mzwuagg/SCOHeloTestAltis.zip?dl=0 [^]

I checked - it seemed the Vanilla one I added as a control for the test was the only one with an ACE dependency... The two RHS missions illustrating the problem seemed to run and I don't have ACE loaded... Unfortunately the problems are still present without ACE loaded... The helicopter gunships are over 200 meters before reaching the first checkpoint and never stop climbing... I am simply setting MOVE waypoints in CARELESS - with a flyinHeight set to 50 meters... Again Vanilla shows no problem whatsoever and the missions are identical except for assets...

The 3CB guys posted in their BIS thread that they managed to fix their Apache but they didn't state what they did...

Hope this helps...

Regards,
Scott
(0006471)
reyhard   
2017-09-02 07:33   
http://imgur.com/a/7fbIU [^] hmm & i'm trying loading this mission
http://imgur.com/a/sF39L [^]