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0003445AFRF[All Projects] Generalpublic2017-08-17 13:502017-08-17 13:57
3o3ik 
reyhard 
nonemajoralways
closedno change required 
 
 
No
1.70
No
0003445: gunnerType = config locking slots
I tried creating some custom units and set the "gunnerType =" of vehicles to a custom infantry unit. Whenever I place such a vehicle only the driver is inside and the slots that have been set with the "gunnerType =" thingy are unoccupied and locked.

It works perfectly with the AH1-Cobra and the Chinook. With BMP, BTR, UH60, T72 and some others it doesn't work.
Create a custom unit inheriting from BMP, BTR. Set the

class MainTurret : MainTurret { gunnerType = "O_NDFTFFaction_Crewman_01"; };

Place unit in editor and run Mission.
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Issue History
2017-08-17 13:503o3ikNew Issue
2017-08-17 13:57reyhardNote Added: 0006433
2017-08-17 13:57reyhardStatusnew => closed
2017-08-17 13:57reyhardAssigned To => reyhard
2017-08-17 13:57reyhardResolutionopen => no change required

Notes
(0006433)
reyhard   
2017-08-17 13:57   
you need to recreate whole turret inheritance tree. best to look at GREF configuration to see how it was made over there. closing it, since it's not a bug. I think something like that would fit forums better