RHS Feedback - AFRF | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0003168 | AFRF | [All Projects] General | public | 2017-04-02 01:12 | 2021-03-21 19:53 |
| Reporter | exnihilodub | ||||
| Assigned To | reyhard | ||||
| Priority | none | Severity | major | Reproducibility | always |
| Status | closed | Resolution | unable to reproduce | ||
| Platform | OS | OS Version | |||
| Product Version | |||||
| Target Version | Fixed in Version | ||||
| Is it a wish/request? | No | ||||
| RHS version | |||||
| Arma 3 version | 1.68 | ||||
| Did you used any other mod when the error occurred? | No | ||||
| Which mods? | |||||
| Summary | 0003168: Broken AI attack behaviour with BTR's | ||||
| Description | Hi. I've noticed for a long time, making a motorized BTR unit attack a point is almost impossible. The group will keep on disembarking and embarking the vehicle over and over again, without getting to combat zone. | ||||
| Steps To Reproduce | *add blufor forces in a city *add 3-4 insurgents (RED) motorized BTR squads around the city (1,5 km's away) *the BTR squad will get in the vehicle and start moving *at the first hint of combat, they'll disembark, but instead of continuing on foot, they'll keep on getting in an out of the vehicle | ||||
| Additional Information | |||||
| Tags | No tags attached. | ||||
| Relationships | |||||
| Attached Files | |||||
| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 2017-04-02 01:12 | exnihilodub | New Issue | |||
| 2017-04-02 16:17 | Hasu105 | Note Added: 0006050 | |||
| 2021-03-21 19:53 | reyhard | Status | new => closed | ||
| 2021-03-21 19:53 | reyhard | Assigned To | => reyhard | ||
| 2021-03-21 19:53 | reyhard | Resolution | open => unable to reproduce | ||
| Notes | |||||
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