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0002974USAF[All Projects] Generalpublic2017-01-27 19:482017-01-28 17:58
TheKitten 
da12thMonkey 
noneminoralways
resolvedfixed 
 
0.4.2.1 
No
1.66
No
RHSUSAF
0002974: M1237/M1232 (all varients) | Low and High Beams are bugged.
When you enable lights both the Low and High Beams are on, Toggle Short \ Long Lights does nothing

Picture: https://puu.sh/tCM8C/a8afa7706f.jpg [^]
Go in Editor, Spawn any of the M1237, or M1232 Varients, change to night time, and turn on the lights. You'll see the Low and High Beams are bugged.
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Issue History
2017-01-27 19:48TheKittenNew Issue
2017-01-28 17:58da12thMonkeyNote Added: 0005824
2017-01-28 17:58da12thMonkeyStatusnew => resolved
2017-01-28 17:58da12thMonkeyFixed in Version => 0.4.2.1
2017-01-28 17:58da12thMonkeyResolutionopen => fixed
2017-01-28 17:58da12thMonkeyAssigned To => da12thMonkey

Notes
(0005824)
da12thMonkey   
2017-01-28 17:58   
Has been fixed ready for the next version.

Was an oversight on my part, not knowing that the high/low beams actions had been configured for the RG-33Ls in the first place. But I have now implemented all the necessary model stuff for the lights to work.