RHS Feedback - USAF |
| View Issue Details |
|
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0002974 | USAF | [All Projects] General | public | 2017-01-27 19:48 | 2017-01-28 17:58 |
|
| Reporter | TheKitten | |
| Assigned To | da12thMonkey | |
| Priority | none | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | |
| Platform | | OS | | OS Version | |
| Product Version | | |
| Target Version | | Fixed in Version | 0.4.2.1 | |
| Is it a wish/request? | No |
| RHS version | |
| Arma 3 version | 1.66 |
| Did you used any other mod when the error occurred? | No |
| Which mods? | RHSUSAF |
|
| Summary | 0002974: M1237/M1232 (all varients) | Low and High Beams are bugged. |
| Description | When you enable lights both the Low and High Beams are on, Toggle Short \ Long Lights does nothing
Picture: https://puu.sh/tCM8C/a8afa7706f.jpg [^] |
| Steps To Reproduce | Go in Editor, Spawn any of the M1237, or M1232 Varients, change to night time, and turn on the lights. You'll see the Low and High Beams are bugged. |
| Additional Information | |
| Tags | No tags attached. |
| Relationships | |
| Attached Files | |
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| Issue History |
| Date Modified | Username | Field | Change |
| 2017-01-27 19:48 | TheKitten | New Issue | |
| 2017-01-28 17:58 | da12thMonkey | Note Added: 0005824 | |
| 2017-01-28 17:58 | da12thMonkey | Status | new => resolved |
| 2017-01-28 17:58 | da12thMonkey | Fixed in Version | => 0.4.2.1 |
| 2017-01-28 17:58 | da12thMonkey | Resolution | open => fixed |
| 2017-01-28 17:58 | da12thMonkey | Assigned To | => da12thMonkey |