RHS Feedback - USAF
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0002965USAF[All Projects] Generalpublic2017-01-24 17:272017-01-28 17:35
vincen 
reyhard 
noneminoralways
feedbackfixed 
 
 
No
1.66
No
0002965: M6A2 Linebacker land vehicle lock ability
There is an error in CfgAmmo, class rhs_ammo_Stinger_AA : M_Titan_AA -> airLock = 2 needed (AA Lock only), not = 1 as now.

    class CfgAmmo {
        class Default;
        class MissileCore : Default {};
        class MissileBase : MissileCore {};
        class M_Titan_AA : MissileBase {};
        class M_Titan_AA_long : M_Titan_AA {};
        class rhs_ammo_Stinger_AA : M_Titan_AA {
            airlock = 2;
        };
    };
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Issue History
2017-01-24 17:27vincenNew Issue
2017-01-28 04:04vincenIs it a wish/request?Yes => No
2017-01-28 04:04vincenDid you used any other mod when the error occurred?Yes => No
2017-01-28 04:04vincenSeveritytrivial => minor
2017-01-28 04:04vincenResolutionopen => fixed
2017-01-28 12:56reyhardNote Added: 0005821
2017-01-28 12:56reyhardAssigned To => reyhard
2017-01-28 12:56reyhardStatusnew => feedback
2017-01-28 15:14vincenNote Added: 0005822
2017-01-28 15:14vincenStatusfeedback => new
2017-01-28 17:35reyhardNote Added: 0005823
2017-01-28 17:35reyhardStatusnew => feedback

Notes
(0005821)
reyhard   
2017-01-28 12:56   
shouldn't the stinger be able to lock onto any IR source?
(0005822)
vincen   
2017-01-28 15:14   
reyhard, yes, in theory. But there are some facts that don't counted in game (air temperature, glare imager and etc.) and you just push button on your keyboard, 100% lock vehicle and shoot. In real life, firing from stinger at vehicle is inefficient and in game it's just imbalance.
(0005823)
reyhard   
2017-01-28 17:35   
well, from my test stinger is completely ineffective against RHS tanks & IFVs so I'm not sure about what kind of imbalance are we speaking here. There are some changes upcoming with jet dlc in terms of missile sensors so I think it could be tweaked a little bit after Jets DLC release