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bodyFrictionCoef & liftForceCoef were changed to better represent max speed of Mi-24. thing is, lifForceCoef is responsible for lift force, so you get result like that. I couldn't find any other way to tweak it so unless you know someone who is willing to share some magic, it's going to stay this way unfortunately |
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(0005794)
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b00ce
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2017-01-24 03:01
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Did some fiddling about in the editor using ropecreate. Managed to get a BMP3 in the air with the Hind.
http://i167.photobucket.com/albums/u125/booce/arma3%202017-01-23%2020-34-18-77.png [^]
"rope = ropeCreate [Heli, [0,2,-2],APC, [0,2.3,0], 10];
rope2 = ropeCreate [Heli, [0,2,-2],APC, [0,-2.3,0], 10];
rope3 = ropeCreate [Heli, [0,2,-2],APC, [2.3,0,0], 10];
rope4 = ropeCreate [Heli, [0,2,-2],APC, [-2.3,0,0], 10];"
I'd also like to point out that speeds in documentation are always based off of a "slick" configuration with minimal weight. Helicopters are a hell of a lot faster the lighter they are. A combat loaded hind cannot hit the 170 KIAS top speed, let alone the cruise speed of 140 KIAS. (A fully laden UH60 can NOT reach its listed cruise speed on wikipedia for instance) The VT model would be the only variant to get close, with its weapons removed.
I tried messing around with "setMass" via the console in the editor to see if it would help. Not recommended. |
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