RHS Feedback - USAF |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0000278 | USAF | [All Projects] General | public | 2015-02-16 03:46 | 2015-03-06 19:15 |
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Reporter | Sacha | |
Assigned To | MistyRonin | |
Priority | normal | Severity | major | Reproducibility | always |
Status | resolved | Resolution | fixed | |
Platform | PC | OS | Windows | OS Version | 7 x64 |
Product Version | 0.3.5 | |
Target Version | 0.3.7 | Fixed in Version | 0.3.7 | |
Is it a wish/request? | |
RHS version | |
Arma 3 version | |
Did you used any other mod when the error occurred? | |
Which mods? | |
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Summary | 0000278: A10A can't lock remote laser designated targets while using GBU 12 |
Description | A10A can't lock remote laser designated targets while using GBU 12 and a vanilla laser designator. No trouble using AGM-65 remote laser designated targets. The green square shows up on the HUD but cannot be locked when using GBU12. Tested on a dedicated server. |
Steps To Reproduce | Take a friend, tell him to illuminate a random point on the map. Select GBU12 and fly straight towards the target. You'll see the green HUD square on the correct area but you'll be unable to lock. Try again using those AGM-65, you'll be able to lock the remote target designation. |
Additional Information | Tested on dedicated server. |
Tags | a10, designation, gbu, hud, issue, laser, lock |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2015-02-16 03:46 | Sacha | New Issue | |
2015-02-16 04:11 | Sacha | Tag Attached: a10 | |
2015-02-16 04:11 | Sacha | Tag Attached: issue | |
2015-02-16 04:11 | Sacha | Tag Attached: designation | |
2015-02-16 04:11 | Sacha | Tag Attached: gbu | |
2015-02-16 04:11 | Sacha | Tag Attached: hud | |
2015-02-16 04:11 | Sacha | Tag Attached: laser | |
2015-02-16 04:11 | Sacha | Tag Attached: lock | |
2015-02-16 07:00 | MistyRonin | Note Added: 0000744 | |
2015-02-16 07:00 | MistyRonin | Assigned To | => MistyRonin |
2015-02-16 07:00 | MistyRonin | Status | new => acknowledged |
2015-02-16 07:01 | MistyRonin | Target Version | => 0.3.6 |
2015-02-16 10:17 | Sacha | Note Added: 0000745 | |
2015-02-16 10:18 | Sacha | Note Edited: 0000745 | bug_revision_view_page.php?bugnote_id=745#r371 |
2015-02-16 10:18 | Sacha | Note Edited: 0000745 | bug_revision_view_page.php?bugnote_id=745#r372 |
2015-02-17 14:07 | Tachi | Note Added: 0000760 | |
2015-02-18 07:58 | Sacha | Note Added: 0000762 | |
2015-02-18 07:58 | Sacha | Note Edited: 0000762 | bug_revision_view_page.php?bugnote_id=762#r374 |
2015-02-18 08:09 | Tachi | Note Added: 0000763 | |
2015-02-18 13:48 | Sacha | Note Added: 0000765 | |
2015-02-18 13:54 | Tachi | Note Added: 0000766 | |
2015-02-18 14:14 | Sacha | Note Added: 0000767 | |
2015-02-19 22:47 | Sacha | Note Added: 0000777 | |
2015-02-27 22:35 | MistyRonin | Target Version | 0.3.6 => 0.3.7 |
2015-03-01 04:11 | MistyRonin | Note Added: 0000852 | |
2015-03-01 04:15 | MistyRonin | Status | acknowledged => confirmed |
2015-03-06 19:15 | reyhard | Note Added: 0000942 | |
2015-03-06 19:15 | reyhard | Status | confirmed => resolved |
2015-03-06 19:15 | reyhard | Fixed in Version | => 0.3.7 |
2015-03-06 19:15 | reyhard | Resolution | open => fixed |
Notes |
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We'll look into it, thank you for the report :) |
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(0000745)
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Sacha
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2015-02-16 10:17
(edited on: 2015-02-16 10:18) |
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You are welcome ! Also I got some questions. Will you rework on the A10A cockpit regarding textures, gauges, HUD ? While the SU25 interior is really beautiful (I salute you), the A10A is basically an Arma 2 port with all incorrect/unrealistic and missing gauges (false altimeter, anemometer, etc). Also, will it be possible to make a service menu for custom (realistic) weapon loadouts (cf: J.Spartan F-18E/F)? Finally, is it also possible to remove vanilla "white" ugly crosshair inside the cockpit ? Thank you for your patience Misty. I can open a new ticket if you wish.
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(0000760)
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Tachi
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2015-02-17 14:07
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I have no problems locking onto targets. |
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(0000762)
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Sacha
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2015-02-18 07:58
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I'm not talking about casual targets, I'm talking about laser designated target. Works with AGM-65, appears to fail with GBU12. Tested on AllinArma Standalone, map Takistan, on a clear hill. Made five "in", from bunch of differents attack headings. HUD square pops up on the designated area precisely, meanwhile the white square doesn't show up as it should while locking. Tested also with different lock buttons.
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(0000763)
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Tachi
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2015-02-18 08:09
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http://youtu.be/Y5zwSvhXviE [^] im also talking about laser targets, in the video a10 drops laser guided bombs on the laser target, targeted by the jtac operatar(I was just the spotter) |
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(0000765)
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Sacha
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2015-02-18 13:48
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You are using Vector IV, wich is not the vanilla Laser Designator. Try on Takistan aswell. Was this on the dedicated server or a player was hosting ? |
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(0000766)
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Tachi
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2015-02-18 13:54
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As I said I was just a spotter, I didn't have a laser designator in the video. It was on dedicated server |
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(0000767)
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Sacha
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2015-02-18 14:14
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Strange then, might be map related. I may upload a video of the issue tonight. |
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(0000777)
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Sacha
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2015-02-19 22:47
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fixed, also keep in mind that in current version it's possible to lock target but locking zone is way to high. Till the next patch, please use "Next target (in vehicle)" key, by default binded to R |
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