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0000265USAF[All Projects] Generalpublic2015-02-10 17:192015-02-14 12:37
Hogwash 
Soul_Assassin 
nonefeatureunable to reproduce
closedunable to reproduce 
Windows 7Windows 7Windows 7
0.3.5 
 
0000265: Armored vehicles always blow up with same predictability
The vehicles when they receive damage up to a certain level always blow up with the same predictable manner in which the crew has a chance (and always will) to dismount. This happens even if you drive in to a building and receive damage from crashing. Same explosion ensues without any other outcome.

Not sure if it's the fault of RHS or Arma3 but still it could be perhaps improved.
Drive in to a wall with e.g. M113 and it will blow up.
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Issue History
2015-02-10 17:19HogwashNew Issue
2015-02-12 10:43MistyRoninPrioritynormal => none
2015-02-12 10:43MistyRoninSeveritytweak => feature
2015-02-12 10:43MistyRoninReproducibilityalways => unable to reproduce
2015-02-13 20:32Soul_AssassinNote Added: 0000735
2015-02-13 20:32Soul_AssassinAssigned To => Soul_Assassin
2015-02-13 20:32Soul_AssassinStatusnew => feedback
2015-02-13 21:16HogwashNote Added: 0000736
2015-02-13 21:16HogwashStatusfeedback => assigned
2015-02-14 12:37Soul_AssassinNote Added: 0000740
2015-02-14 12:37Soul_AssassinStatusassigned => closed
2015-02-14 12:37Soul_AssassinResolutionopen => unable to reproduce

Notes
(0000735)
Soul_Assassin   
2015-02-13 20:32   
We have not been able to reproduce. Can you maybe make a video or something?
(0000736)
Hogwash   
2015-02-13 21:16   
Yeah I was not able to reproduce myself either. This happened twice when I drove under a lean-to shack and the vehicle bounced around and exploded.

This issue is more to do in my opinion with the damage that the vehicles receive from other tanks. In combat the tank crews will always disembark before the vehicle explodes when hit and knocked-out.

Terribly sorry for a bad misleading description
(0000740)
Soul_Assassin   
2015-02-14 12:37   
The damage system will constantly evolve so this might not be relevant.