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ID | Project | Category | View Status | Date Submitted | Last Update |
0002387 | USAF | [All Projects] General | public | 2016-06-25 12:55 | 2016-06-25 13:02 |
Reporter | Festival | ||||
Assigned To | reyhard | ||||
Priority | none | Severity | minor | Reproducibility | always |
Status | closed | Resolution | won't fix | ||
Platform | OS | OS Version | |||
Product Version | |||||
Target Version | Fixed in Version | ||||
Is it a wish/request? | No | ||||
RHS version | |||||
Arma 3 version | 1.60 | ||||
Did you used any other mod when the error occurred? | No | ||||
Which mods? | |||||
Summary | 0002387: Some problems with pylons and weapons on planes/helicopters. | ||||
Description | There are three problems: 1. Some helicopters have the same problem: http://feedback.rhsmods.org/view.php?id=2373 [^] But you should set up helicopter or plane without ammo. http://i.imgur.com/wjt2AcD.jpg [^] http://i.imgur.com/qsIXGs2.jpg [^] List: AH-1Z(Ground Suppression) AH-1Z(Multi-Role) AH-64D(AA) AH-64D(Ground Suppression) AH-64D(Multi-Role) AH-64D(OIF Grey) All UH-1Y (which have rockets) All A-10 2. Helicopters and planes without ammo don't have launch containers and pylons for rockets. It leads to incorrect reloading. before reloading http://i.imgur.com/VmWs0XE.jpg [^] after reloading http://i.imgur.com/61dE5N8.jpg [^] Lists: All planes and helicopters which have ammo. F-22 and T-50 work properly. BIS planes and helicopters work properly. 3. Incorrect placement of weapons after reloading planes and helicopters without ammo. Changing missile/rocket point after recharging plane/helicopter without ammo. For example: Original plane with the correct order of weapons: http://i.imgur.com/oTvtVKV.jpg [^] Plane without ammo: http://i.imgur.com/bM7sHzt.jpg [^] Plane with incorrect order and wrong number of ammo: http://i.imgur.com/Q7LVXen.jpg [^] Lists: All planes and helicopters which have ammo. F-22 and T-50 work properly. BIS planes and helicopters work properly. | ||||
Steps To Reproduce | First problem: 1. Choose plane or helicopter from the list. 2. Set up "without weapons". 3. Ready. Second/Third problem: 1. Choose plane/helicopter from the list. 2. Set up "without weapons". 3. Choose truck with ammunition. 4. Recharge the helicopter/plane. 5. Ready. | ||||
Additional Information | |||||
Tags | No tags attached. | ||||
Relationships | |||||
Attached Files | |||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2016-06-25 12:55 | Festival | New Issue | |||
2016-06-25 13:02 | reyhard | Note Added: 0004806 | |||
2016-06-25 13:02 | reyhard | Status | new => closed | ||
2016-06-25 13:02 | reyhard | Assigned To | => reyhard | ||
2016-06-25 13:02 | reyhard | Resolution | open => won't fix |
Notes | |||||
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