RHS Feedback - USAF |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0002120 | USAF | [All Projects] General | public | 2016-05-10 05:49 | 2016-05-11 19:09 |
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Reporter | nichols | |
Assigned To | Soul_Assassin | |
Priority | none | Severity | major | Reproducibility | always |
Status | closed | Resolution | no change required | |
Platform | | OS | | OS Version | |
Product Version | | |
Target Version | | Fixed in Version | | |
Is it a wish/request? | No |
RHS version | |
Arma 3 version | 1.58 |
Did you used any other mod when the error occurred? | Yes |
Which mods? | ACE, ALIVE, CBA, TRYK, CUP Terrains, weapons, units and vehicles, ASR_AI, FIR AWS |
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Summary | 0002120: M119A2 consistently landing hits short of targets when firing upon a fixed area on map for testing |
Description | We were testing artillery functions in preparation for a new ALiVE mission and we found that artillery piece M119A2 was landing hits between 300 meters short of a short range target and 1100 meters short of a long range target. |
Steps To Reproduce | Placed down M119A2 in mission; got into gunner position and used artillery computer to fire at several known positions on Reshmaan map. We used all three aspects from close, medium and far for targeting of enemy positions. |
Additional Information | Can supply a full mod list if needed. |
Tags | No tags attached. |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2016-05-10 05:49 | nichols | New Issue | |
2016-05-10 08:46 | Soul_Assassin | Note Added: 0004404 | |
2016-05-10 08:46 | Soul_Assassin | Assigned To | => Soul_Assassin |
2016-05-10 08:46 | Soul_Assassin | Status | new => feedback |
2016-05-10 13:57 | nichols | Note Added: 0004411 | |
2016-05-10 13:57 | nichols | Status | feedback => new |
2016-05-11 00:43 | nichols | Note Added: 0004417 | |
2016-05-11 19:09 | reyhard | Note Added: 0004426 | |
2016-05-11 19:09 | reyhard | Status | new => closed |
2016-05-11 19:09 | reyhard | Resolution | open => no change required |
Notes |
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Please turn off the other mods one by one (except CUP terrains) and see if one of them is causing the issue. We cant possibly test this for you. |
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Already working on the issue from our side due to the possible mod conflicts. Just trying to get information about this out in case of major error. Vanilla tracked artillery and M109 work correctly with variable of hits on targeted area ranging between 10 meter spread with vanilla and 100 meters with M109. |
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Loaded mods CBA, both RHS mods, Cup Terrain and the artillery worked as required.
Loaded ACE into mix and artillery worked as needed.
Loaded the @ruPal_RHS_to_ACE mod and it worked as needed.
Now attempting to load all other mods one at a time to see if they are interferring with the artillery piece. |
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ok, I understand it can be closed then |
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