RHS Feedback - AFRF | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0001881 | AFRF | [All Projects] General | public | 2016-02-19 20:42 | 2021-06-27 06:38 |
Reporter | BkktMkkt | ||||
Assigned To | |||||
Priority | none | Severity | major | Reproducibility | always |
Status | closed | Resolution | suspended | ||
Platform | OS | OS Version | |||
Product Version | |||||
Target Version | Fixed in Version | ||||
Is it a wish/request? | No | ||||
RHS version | |||||
Arma 3 version | 1.54 | ||||
Did you used any other mod when the error occurred? | Yes | ||||
Which mods? | cup terrains | ||||
Summary | 0001881: Blowing up tanks | ||||
Description | Tanks(and other vehicles like apc) after penetration and critical hit to any hitpoint blow up after some seconds. Its look realistic when shell hit ammo but when shell hit another hitpoint (like "motor", "hull", "vez", "zbran") of vehicle tank must burn and (maybe) blou up after random time. I made some script and here is vidio (x4 speed) https://www.youtube.com/watch?v=QbZ3XoUCPpM&feature=youtu.be [^] After hit in abrams turret after some sec starts smoke then starts fire then fire destroys stabilizator of mgun and it dropped down. Can you realise it in mod? | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Tags | No tags attached. | ||||
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Attached Files | |||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2016-02-19 20:42 | BkktMkkt | New Issue | |||
2016-02-19 21:53 | Bakerman | Note Added: 0003843 | |||
2016-02-19 21:53 | Bakerman | Assigned To | => Bakerman | ||
2016-02-19 21:53 | Bakerman | Status | new => assigned | ||
2021-06-27 06:38 | reyhard | Status | assigned => closed | ||
2021-06-27 06:38 | reyhard | Assigned To | Bakerman => | ||
2021-06-27 06:38 | reyhard | Resolution | open => suspended |
Notes | |||||
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