RHS Feedback - USAF |
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| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0001787 | USAF | [All Projects] General | public | 2016-01-20 11:59 | 2016-02-01 13:17 |
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| Reporter | Dalvik | |
| Assigned To | reyhard | |
| Priority | none | Severity | major | Reproducibility | always |
| Status | closed | Resolution | no change required | |
| Platform | | OS | | OS Version | |
| Product Version | | |
| Target Version | | Fixed in Version | | |
| Is it a wish/request? | No |
| RHS version | |
| Arma 3 version | 1.54 |
| Did you used any other mod when the error occurred? | Yes |
| Which mods? | CBA_A3, MCC_Sandbox |
|
| Summary | 0001787: Outside sounds are extremely quite while in a vehicle. |
| Description | When a player is in a vehicle, in first person, outside sounds like sonic cracks, explosion, etc. are extremely quite. |
| Steps To Reproduce | 1. Load up the editor and chose a map (tested on VR).
2. Place a playable unit (tested with BLUFOR NATO) and an empty car (tested with a M1025A2 HMMWV with an M2).
3. Place an enemy group (test with a CSAT squad).
4. Load up the mission, get in the M1025A2 and listen how quite outside sounds such as explosion and sonic cracks are.
NOTE: For the purpose of testing you might want to put "this allowDamage false;" in the Init of both the player and the M1025A2, so you won't get killed by the AI immediately. |
| Additional Information | Sounds are quite in 1st person, but are normal in 3rd person. |
| Tags | No tags attached. |
| Relationships | |
| Attached Files | |
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| Issue History |
| Date Modified | Username | Field | Change |
| 2016-01-20 11:59 | Dalvik | New Issue | |
| 2016-01-24 05:07 | SomeSangheili | Note Added: 0003679 | |
| 2016-02-01 13:17 | reyhard | Note Added: 0003719 | |
| 2016-02-01 13:17 | reyhard | Status | new => closed |
| 2016-02-01 13:17 | reyhard | Assigned To | => reyhard |
| 2016-02-01 13:17 | reyhard | Resolution | open => no change required |