RHS Feedback - AFRF | |||||
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ID | Project | Category | View Status | Date Submitted | Last Update |
0001709 | AFRF | [All Projects] General | public | 2016-01-05 05:01 | 2016-01-05 09:27 |
Reporter | Sauer | ||||
Assigned To | reyhard | ||||
Priority | none | Severity | feature | Reproducibility | N/A |
Status | closed | Resolution | won't fix | ||
Platform | OS | OS Version | |||
Product Version | |||||
Target Version | Fixed in Version | ||||
Is it a wish/request? | Yes | ||||
RHS version | |||||
Arma 3 version | 1.54 | ||||
Did you used any other mod when the error occurred? | No | ||||
Which mods? | |||||
Summary | 0001709: Hidden Selections for Vehicle Bodies | ||||
Description | I'm in the process of creating a number of armor missions in a desert environment and wanted to supply my own arid camouflage for the OPFOR vehicles. Effectively it would be the current green texture hue shifted to a sand colour. I am not able to do this because RHS's vehicles do not provide hiddenSelections for the bodies of the vehicles so setObjectTexture will not function. The T-72 variants,for example, only provide hidden selections for the three digits of the identifier number and the unit emblem. I'd like to have hiddenSelections available for the major structural components of RHS's vehicles so that they can have custom texturing applied. | ||||
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Additional Information | |||||
Tags | No tags attached. | ||||
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Issue History | |||||
Date Modified | Username | Field | Change | ||
2016-01-05 05:01 | Sauer | New Issue | |||
2016-01-05 09:27 | reyhard | Note Added: 0003491 | |||
2016-01-05 09:27 | reyhard | Status | new => closed | ||
2016-01-05 09:27 | reyhard | Assigned To | => reyhard | ||
2016-01-05 09:27 | reyhard | Resolution | open => won't fix |
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