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0001551AFRF[All Projects] Generalpublic2015-12-20 11:572015-12-25 06:07
ruPaladin 
Soul_Assassin 
noneminoralways
closedwon't fix 
 
 
No
1.54
No
0001551: M68 CCO, M2A1 eye memory points are too far from sight
Eye memory points for M68 CCO and M2A1 sight are too far from sight:
http://i.imgur.com/qKo0vaC.png [^]
http://i.imgur.com/NqK6gcd.png [^]

Check M552 CCO and vanilla sights for comparison:
http://i.imgur.com/WSvqsEs.png [^]
http://i.imgur.com/ZrrEQGY.png [^]

Look how far folded iron sight is from eye memory point on first two screenshots and check it position on last two screenshots - much closer.

P. S. Found that problem earlier but in 0.4.0 you added effects to sights. That effects (m68 CCO) looks good but also gave me motion sickness. Hope that moving memory point also make sights bigger and that will solve motion sickness problem.

UPD: Comparison http://i.imgur.com/etSxOHu.png [^]
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Issue History
2015-12-20 11:57ruPaladinNew Issue
2015-12-20 12:01ruPaladinDescription Updatedbug_revision_view_page.php?rev_id=1667#r1667
2015-12-20 12:02ruPaladinDescription Updatedbug_revision_view_page.php?rev_id=1668#r1668
2015-12-21 14:48Soul_AssassinStatusnew => resolved
2015-12-21 14:48Soul_AssassinResolutionopen => won't fix
2015-12-21 14:48Soul_AssassinAssigned To => Soul_Assassin
2015-12-21 14:48Soul_AssassinStatusresolved => closed
2015-12-23 19:30ruPaladinNote Added: 0003251
2015-12-23 19:31ruPaladinNote Edited: 0003251bug_revision_view_page.php?bugnote_id=3251#r1751
2015-12-23 19:31ruPaladinNote Edited: 0003251bug_revision_view_page.php?bugnote_id=3251#r1752
2015-12-23 19:33ruPaladinNote Edited: 0003251bug_revision_view_page.php?bugnote_id=3251#r1753
2015-12-23 19:33ruPaladinNote Edited: 0003251bug_revision_view_page.php?bugnote_id=3251#r1754
2015-12-24 21:32ruPaladinDescription Updatedbug_revision_view_page.php?rev_id=1792#r1792
2015-12-25 05:50ruPaladinNote Edited: 0003251bug_revision_view_page.php?bugnote_id=3251#r1805
2015-12-25 06:06ruPaladinNote Added: 0003285
2015-12-25 06:06ruPaladinNote Edited: 0003285bug_revision_view_page.php?bugnote_id=3285#r1807
2015-12-25 06:07ruPaladinNote Edited: 0003285bug_revision_view_page.php?bugnote_id=3285#r1808

Notes
(0003251)
ruPaladin   
2015-12-23 19:30   
(edited on: 2015-12-25 05:50)
Sorry to disturb you one more time on closed thread but isn't that http://i.imgur.com/etSxOHu.png [^] an issue? Eye memory point has wrong postion in one of that sights.

P. S. Soul Assassin, give me some feedback, please. That problem really disturbs me.

(0003285)
ruPaladin   
2015-12-25 06:06   
(edited on: 2015-12-25 06:07)
Made some test and here are the results.
Issue:
http://i.imgur.com/6Lz5ziH.png [^]
Fixed variant (cannot open model so it is FOV based solution that variant should be a zero point):
http://i.imgur.com/uGEIALY.png [^]