RHS Feedback - AFRF | |||||
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| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0001539 | AFRF | [All Projects] General | public | 2015-12-19 22:46 | 2015-12-19 22:46 |
| Reporter | Nerdwing | ||||
| Assigned To | |||||
| Priority | none | Severity | minor | Reproducibility | always |
| Status | new | Resolution | open | ||
| Platform | OS | OS Version | |||
| Product Version | |||||
| Target Version | Fixed in Version | ||||
| Is it a wish/request? | No | ||||
| RHS version | |||||
| Arma 3 version | 1.52 | ||||
| Did you used any other mod when the error occurred? | No | ||||
| Which mods? | |||||
| Summary | 0001539: Hind hitting targets 90 degrees off boresight. | ||||
| Description | In a quick demonstration to friends, I used a Linebacker M6A2 to down a Hind that was hovering in front of me. To my surprise, when the Hind force-landed, it continued to fire 3 ATGM's off to the distant East. Even more to my surprise, they each came around and hit me despite being far off the cockpit's nose! | ||||
| Steps To Reproduce | Tested at the salt lake on Altis: 1) Place Bushmaster, player controlled as gunner 2) Place Hind ATGM hovering, north of player 500~ish meters 3) start Preview. Engage with Bushmaster, until Hind begins its forced-landing routine (hitting tail rotor is advised) Terrain permitting, the HInd should land facing about 90 degrees East. This is still within its envelope of engagement, surprisingly! | ||||
| Additional Information | Possible to reproduce by just placing the Hind in editor offset as well. | ||||
| Tags | No tags attached. | ||||
| Relationships | |||||
| Attached Files | |||||
| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 2015-12-19 22:46 | Nerdwing | New Issue | |||
| There are no notes attached to this issue. |