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0001513USAF[All Projects] Generalpublic2015-12-18 15:302016-07-12 04:35
Khaos 
reyhard 
noneminoralways
resolvedfixed 
 
0.4.1 
No
1.54
No
0001513: AT4 automatically loads on equip (it also states multiple rounds)
The AT4 (from TF47) when equipped needs to be armed by the reload key (unless RHS changed this?) whereas currently when any of the AT4 types are equipped it automatically arms itself.

It also stated that 2 rounds were available the first time I tested it and then the next test it said I had 4. The launcher did change to empty after the first shot but I'm not sure if it generated more rounds in the inventory before firing.
- Spawn unit with AT4 in editor
- Equip AT4 (it should auto-arm and state multiple rounds)
 
If that change is on purpose to auto-arm I guess this could be classed as a feature request to make it have to be armed again. I love watching that animation!
No tags attached.
related to 0002430closed reyhard Disposable launchers produce duplicate ammo in player inventories when using Zeus/Arsenal. 
Issue History
2015-12-18 15:30KhaosNew Issue
2015-12-19 04:45sargkenNote Added: 0003110
2016-01-25 09:13reyhardStatusnew => resolved
2016-01-25 09:13reyhardFixed in Version => 0.4.1
2016-01-25 09:13reyhardResolutionopen => fixed
2016-01-25 09:13reyhardAssigned To => reyhard
2016-07-10 18:08JohnsenRelationship addedrelated to 0002430
2016-07-10 20:46JohnsenNote Added: 0004868
2016-07-12 04:35sargkenNote Added: 0004881

Notes
(0003110)
sargken   
2015-12-19 04:45   
Yes i have the same problem, where when using straight TF47 there was an animation to "reload" activate the AT4 by sliding up the sights.
(0004868)
Johnsen   
2016-07-10 20:46   
Problem remains in 0.4.1 release.
(0004881)
sargken   
2016-07-12 04:35   
It is Fixed for me.