RHS Feedback - USAF | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0000137 | USAF | [All Projects] General | public | 2015-01-11 14:27 | 2015-01-21 12:37 |
Reporter | machineabuse | ||||
Assigned To | reyhard | ||||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Platform | OS | OS Version | |||
Product Version | 0.3.5 | ||||
Target Version | 0.4 | Fixed in Version | 0.3.5.1 | ||
Is it a wish/request? | |||||
RHS version | |||||
Arma 3 version | |||||
Did you used any other mod when the error occurred? | |||||
Which mods? | |||||
Summary | 0000137: Tactical lights are too dim and don't cast beams for other clients. | ||||
Description | The Surefire rifle mounted lights native to RHS are extremely dim for what they are. The output of Surefire weaponlights of that type start at 150 Lumens, this is enough to throw a visible beam out to several hundred meters. By contrast, not only are the current lights not very bright, they do not throw far at all. In a multiplayer environment, the lights do not cast visible beams for the other clients on the server. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Tags | No tags attached. | ||||
Relationships | |||||
Attached Files | |||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2015-01-11 14:27 | machineabuse | New Issue | |||
2015-01-11 15:14 | vlad_8011 | Note Added: 0000369 | |||
2015-01-11 15:16 | vlad_8011 | Note Deleted: 0000369 | |||
2015-01-11 19:01 | reyhard | Status | new => resolved | ||
2015-01-11 19:01 | reyhard | Fixed in Version | => 0.4 | ||
2015-01-11 19:01 | reyhard | Resolution | open => fixed | ||
2015-01-11 19:01 | reyhard | Assigned To | => reyhard | ||
2015-01-12 08:31 | Soul_Assassin | Product Version | => 0.3.5 | ||
2015-01-12 08:31 | Soul_Assassin | Target Version | => 0.4 | ||
2015-01-21 12:37 | MistyRonin | Fixed in Version | 0.4 => 0.3.5.1 |
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