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0001344AFRF[All Projects] Generalpublic2015-11-02 13:322015-11-03 17:50
ruPaladin 
PuFu 
noneminorhave not tried
closedsuspended 
 
 
No
1.52
No
0001344: Weapon classnames inconsistency
Some weapons in RHS:USAF have old classnames (misses "_weap_"). For example, "rhs_m4a1_eotech", "rhs_m4_acog_usmc", "rhs_m4a1_m203_acog_usmc". Instead of "rhs_weap_m4a1_eotech", "rhs_weap_m4_acog_usmc", "rhs_weap_m4a1_m203_acog_usmc".
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Issue History
2015-11-02 13:32ruPaladinNew Issue
2015-11-02 13:32ruPaladinDescription Updatedbug_revision_view_page.php?rev_id=1215#r1215
2015-11-02 13:40ruPaladinDescription Updatedbug_revision_view_page.php?rev_id=1216#r1216
2015-11-02 13:53PuFuNote Added: 0002714
2015-11-02 13:53PuFuStatusnew => closed
2015-11-02 13:53PuFuAssigned To => PuFu
2015-11-02 13:53PuFuResolutionopen => won't fix
2015-11-02 13:53PuFuNote Edited: 0002714bug_revision_view_page.php?bugnote_id=2714#r1218
2015-11-02 13:54PuFuResolutionwon't fix => suspended
2015-11-02 20:10ruPaladinNote Added: 0002718
2015-11-03 12:00PuFuNote Added: 0002721
2015-11-03 16:10ruPaladinNote Added: 0002722
2015-11-03 16:11ruPaladinNote Edited: 0002722bug_revision_view_page.php?bugnote_id=2722#r1224
2015-11-03 17:50PuFuNote Added: 0002723

Notes
(0002714)
PuFu   
2015-11-02 13:53   
in theory, we'd like to have everything consistent: that said - we won't be changing any of the class names mid development, because everything that is dependent on these classes so far, from missions to scripts will break.

(0002718)
ruPaladin   
2015-11-02 20:10   
Wrong position. We will get more mods in time and it will be harder to change classnames in future. You tries to build something big on a quicksand.
(0002721)
PuFu   
2015-11-03 12:00   
not your place to judge. when some of the descriptions and layout in the editor was changed there was turmoil. imagine breaking every mission and 3rd party config out there. the consistency alone doesn't justify the negative impact
(0002722)
ruPaladin   
2015-11-03 16:10   
(edited on: 2015-11-03 16:11)
I just want to point that someday you will do that. It will be better to do that earlier. You did that earlier, I remember that you changed several classnames (connected with m320 and one more time with another classname). I am working on mod and found that I have to find a workaround because of that inconsistency.
I don't want to give advices. But you can make mirrored classes with scope=1 (old one's). And delete them in 3-4 months.
For now every new update make it harder, you make more inherited classes with them.
It is your mod and your rights. I accept any decision.

(0002723)
PuFu   
2015-11-03 17:50   
duplication of existing classes with consistent class names could be a solution that might be worth investigating