RHS Feedback - AFRF |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0001319 | AFRF | [All Projects] General | public | 2015-10-26 05:55 | 2018-03-22 09:19 |
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Reporter | user534 | |
Assigned To | reyhard | |
Priority | none | Severity | minor | Reproducibility | have not tried |
Status | closed | Resolution | no change required | |
Platform | | OS | | OS Version | |
Product Version | | |
Target Version | | Fixed in Version | | |
Is it a wish/request? | No |
RHS version | |
Arma 3 version | 1.52 |
Did you used any other mod when the error occurred? | No |
Which mods? | |
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Summary | 0001319: Попадание в заднюю половину башни танка Abrams должно его уничтожать. |
Description | В моде Abrams не уничтожается если попасть в заднюю часть башни, танк получает повреждение, но этого недостаточно. |
Steps To Reproduce | Поставьте танк и выстрелите ему в заднюю часть башни. |
Additional Information | http://www.youtube.com/watch?v=blq3mUm9bNQ [^]
http://www.youtube.com/watch?v=45W601Wt66M [^]
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Tags | No tags attached. |
Relationships | |
Attached Files | 2015-10-26_00002.jpg (95,030) 2015-10-26 05:55 https://feedback.rhsmods.org/file_download.php?file_id=642&type=bug
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Issue History |
Date Modified | Username | Field | Change |
2015-10-26 05:55 | user534 | New Issue | |
2015-10-26 05:55 | user534 | File Added: 2015-10-26_00002.jpg | |
2015-10-26 12:10 | Bad Tankman | Note Added: 0002657 | |
2015-10-26 12:10 | Bad Tankman | Note Edited: 0002657 | bug_revision_view_page.php?bugnote_id=2657#r1167 |
2015-10-26 12:13 | Bad Tankman | Note Edited: 0002657 | bug_revision_view_page.php?bugnote_id=2657#r1168 |
2015-10-28 10:30 | user534 | Note Added: 0002666 | |
2015-10-28 11:45 | user534 | Note Edited: 0002666 | bug_revision_view_page.php?bugnote_id=2666#r1177 |
2018-03-22 09:19 | reyhard | Status | new => closed |
2018-03-22 09:19 | reyhard | Assigned To | => reyhard |
2018-03-22 09:19 | reyhard | Resolution | open => no change required |
Notes |
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(0002657)
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Bad Tankman
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2015-10-26 12:10
(edited on: 2015-10-26 12:13) |
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Agree. Hitting turret in ammunition compartment resolt nothing for now. I remember AGM ammo cooking effects - you could use the sae effect, connected with special hitpoint (ammo storage), then trigger deleting whole ammo, and evacuating the crew from the tank, and damagin all turret parts to "RED status", then after burning a minute, it would sit down (damage suspension and hull), then turn into the wreck). It would be the best solution i ever saw in games.
Here is good photo, showing the placement of ammo storage in hulls (it depends of loadout off course ;) )
http://g40.picoodle.com/ltd/img40/7/9/17/rossomak2/f_qv6air0i8b3m_22b9ebe.jpg [^]
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(0002666)
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user534
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2015-10-28 10:30
(edited on: 2015-10-28 11:45) |
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При таком пожаре никто из танка вылазить не захочет, но и внутри танка находиться опасно.На видео видно, что из танка никто не выбрался и скорей всего экипаж на видео погиб
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