RHS Feedback - AFRF |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0001246 | AFRF | [All Projects] General | public | 2015-10-04 11:58 | 2015-10-04 12:04 |
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Reporter | Bad Tankman | |
Assigned To | PuFu | |
Priority | none | Severity | minor | Reproducibility | sometimes |
Status | closed | Resolution | suspended | |
Platform | | OS | | OS Version | |
Product Version | | |
Target Version | | Fixed in Version | | |
Is it a wish/request? | No |
RHS version | |
Arma 3 version | 1.50 |
Did you used any other mod when the error occurred? | No |
Which mods? | |
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Summary | 0001246: Launchers are used vs infantry with HEAT rounds - with ACE 3 - ACE devs says its up to you. |
Description | I play with ACE (cant imagine arma without it) and there is strange behavior on AI - if they have prepared launcher (including javelin!) to atack the tank, and saw me, shooting to him, they will use launcher against me, even HEAT rounds.
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Steps To Reproduce | |
Additional Information | I was looking for it, and found the problem existed in previous arma, there is needed more "cost" for launchers round, but seriously, i'm not so good at the scripting and dont know where to paste it, and yesterday i saw ACE thread on their feedback tracker started by vlad_8011, here it is :
https://github.com/acemod/ACE3/issues/2639#issuecomment-144993601 [^] |
Tags | No tags attached. |
Relationships | |
Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2015-10-04 11:58 | Bad Tankman | New Issue | |
2015-10-04 12:03 | PuFu | Note Added: 0002506 | |
2015-10-04 12:03 | PuFu | Status | new => closed |
2015-10-04 12:04 | PuFu | Assigned To | => PuFu |
2015-10-04 12:04 | PuFu | Resolution | open => suspended |