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ID | Project | Category | View Status | Date Submitted | Last Update |
0001177 | USAF | [All Projects] General | public | 2015-09-23 22:18 | 2015-09-23 22:43 |
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Reporter | Jester814 | |
Assigned To | Bakerman | |
Priority | none | Severity | tweak | Reproducibility | always |
Status | closed | Resolution | no change required | |
Platform | | OS | | OS Version | |
Product Version | | |
Target Version | | Fixed in Version | | |
Is it a wish/request? | No |
RHS version | |
Arma 3 version | 1.50 |
Did you used any other mod when the error occurred? | No |
Which mods? | |
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Summary | 0001177: RPG 7 round penetration values |
Description | In trying to figure out why the rpg7 always 1 shotted everything over the past several months, we finally discovered today that the RPGs penetration values are set to 36.
While its damage is comparable to other similar launchers(0000097:0000230 compared to the AT4s 0000068:0000235), its penetration value is causing its damage to multiply to effectively do over 8000 damage(if I understand ArmA penetration values correctly).
For reference, all other launcher penetration values are 1. Even the extremely powerful vanilla Titan launcher(1 penetration, 800 damage). |
Steps To Reproduce | Shoot an RPG7VL round at anything and watch it get destroyed no matter how heavily armored it is. |
Additional Information | |
Tags | No tags attached. |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2015-09-23 22:18 | Jester814 | New Issue | |
2015-09-23 22:43 | Bakerman | Note Added: 0002392 | |
2015-09-23 22:43 | Bakerman | Status | new => closed |
2015-09-23 22:43 | Bakerman | Assigned To | => Bakerman |
2015-09-23 22:43 | Bakerman | Resolution | open => no change required |