Notes |
|
|
Weird, I've been playing MP with our tanks without any important issue.
Could you give us more information? For instance, does the server use more addons / mods? |
|
|
|
Yes the server does use this following addon list.
@72ndGear
@AGM
@ASDG_JR
@CBA_A3
@CSE
@ClientSideMods
@Mrap
@STI
@TFA
@fhq_accessories
@mas
@mcc_sandbox
@task_force_radio
@AllInArmaTerrainPack
@CAF_AG
@USAF
@RDS
@eods
@FA18X_Black_Wasp
@Bornholm
@Ares
@JSRS2.2
@Burnes_M1A2
@Cessnas
@Blastcore-A3-Phoenix
@RHSAFRF
@RHSUSF
@ASR_AI3; |
|
|
|
^^^^^ AGM!
There were houndrets of posts about no compatibility of AGM and RHS mods. AGM was missing with bradley round (player cannot use cannon). Try to join server which dooesnt require any more mods , just RHS ones and eventualy some ai mods like VTS_weaponrsting, reduce_sway, reduce_grass - i tested mod with that addons and it works good. Next mod on blacklist is RDS tank pack wchich is messing with T-series ammo. There are lots of mods that including same ammo for same vehicle but from their own sources and if you mix them all you will receive only bugs |
|
|
|
I will disable AGM and RDS and see how that goes. I will post my results later tonight. |
|
|
|
Thank you Nicomach, truth is that tho we would love to make RHS compatible with all the rest of the mods, you are use so many mods that may create some interactions.
The main possible ones would be MCC and AGM. |
|
|
|
|
|
|
We cannot fix stuff which occur when having other mods enabled together with RHS. |
|