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0001043AFRF[All Projects] Generalpublic2015-09-14 19:062015-09-14 20:52
adios113 
RedPhoenix 
nonemajorN/A
closedno change required 
 
 
No
1.50
No
0001043: Fire Damage Radius with ACE-3 enabled.
Hi. I am part of a bigger Arma III Communities. After the 1.50 update, we started to experienced some issues with campfires and destroyed vehicles on fire.
Any source of fire (campfire, destroyed vehicle) has a ridiculous radius at which player takes damage (around 10 meters) which ends in player dying. This only occurs when there is both ACE 3 and RHS enabled. I really hope you can help us resolve this issue, since its drasticaly reducing our ability to play.
PS. The issue only occurs on Multiplayer.
1. Join a server.
2. Spawn a campfire or destroy a vehicle.
3. Approach the fire from a safe distance
4. Player will die from fire while not being even close to the source.
I am able to present this bug on my community's server if you want with only @CBA, @ace3, @RHS enabled. The bug occured both with a full modpack we are currently using and only those three mods I mentioned earlier.
I had to post the issue on both issue trackers, because I have no idea if it is ACE3 fault or RHS or both.
Link to Ace3 github issue posted by me: https://github.com/acemod/ACE3/issues/2426 [^]
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Issue History
2015-09-14 19:06adios113New Issue
2015-09-14 20:52RedPhoenixNote Added: 0002202
2015-09-14 20:52RedPhoenixStatusnew => closed
2015-09-14 20:52RedPhoenixAssigned To => RedPhoenix
2015-09-14 20:52RedPhoenixResolutionopen => no change required

Notes
(0002202)
RedPhoenix   
2015-09-14 20:52   
It's not on us as we don't change any fire effects or any other classes with fire.