RHS Feedback - USAF |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0001032 | USAF | [All Projects] General | public | 2015-09-12 13:14 | 2016-02-12 17:30 |
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Reporter | Bad Tankman | |
Assigned To | Soul_Assassin | |
Priority | none | Severity | minor | Reproducibility | sometimes |
Status | closed | Resolution | won't fix | |
Platform | | OS | | OS Version | |
Product Version | | |
Target Version | | Fixed in Version | | |
Is it a wish/request? | No |
RHS version | |
Arma 3 version | 1.50 |
Did you used any other mod when the error occurred? | No |
Which mods? | AiA Terrain Pack, JSRS Dragon Fyre LITE, CBA |
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Summary | 0001032: All RHS Vehicles freeze |
Description | It happen randomly, hard to say what trigger it, but all RHS vehicles have strange manner to freeze, it happen individually to unit, so rest of vehicles can move. It happen to AI crewed vehicles, as well as for player units. Never happen to me with vanilla units. |
Steps To Reproduce | As i writed above, its hard to reproduce, it happen totally random. Try to play my attached mission, i'm sure on of vehicles will freeze. |
Additional Information | |
Tags | No tags attached. |
Relationships | |
Attached Files | Assault.Chernarus.zip (7,622) 2015-09-12 13:14 https://feedback.rhsmods.org/file_download.php?file_id=528&type=bug battle%20for%20hill.Stratis.zip (3,260) 2015-09-13 12:01 https://feedback.rhsmods.org/file_download.php?file_id=529&type=bug |
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Issue History |
Date Modified | Username | Field | Change |
2015-09-12 13:14 | Bad Tankman | New Issue | |
2015-09-12 13:14 | Bad Tankman | File Added: Assault.Chernarus.zip | |
2015-09-12 13:15 | Bad Tankman | Note Added: 0002158 | |
2015-09-12 13:15 | Bad Tankman | Note Edited: 0002158 | bug_revision_view_page.php?bugnote_id=2158#r980 |
2015-09-13 10:59 | PuFu | Note Added: 0002160 | |
2015-09-13 11:47 | Bad Tankman | Note Added: 0002161 | |
2015-09-13 12:00 | Bad Tankman | Note Added: 0002163 | |
2015-09-13 12:01 | Bad Tankman | Note Edited: 0002163 | bug_revision_view_page.php?bugnote_id=2163#r982 |
2015-09-13 12:01 | Bad Tankman | File Added: battle%20for%20hill.Stratis.zip | |
2015-09-13 12:02 | Bad Tankman | Note Edited: 0002163 | bug_revision_view_page.php?bugnote_id=2163#r983 |
2015-09-14 01:02 | Soul_Assassin | Note Added: 0002188 | |
2015-09-14 01:02 | Soul_Assassin | Status | new => closed |
2015-09-14 01:02 | Soul_Assassin | Assigned To | => Soul_Assassin |
2015-09-14 01:02 | Soul_Assassin | Resolution | open => won't fix |
2016-02-12 17:30 | Michalm1393 | Note Added: 0003796 | |
Notes |
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It may be resoult of outdated PhysX settings, as Bohemia finally fixed "rocket tanks". (in 1.52 RC)
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(0002160)
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PuFu
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2015-09-13 10:59
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have you tried playing the same mission without AIA, JSRS (which is know to have issues with RHS) and CBA?
as in JUST with RHS content as advised for reporting any sort of bugs on this tracker? |
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today i'll make deeper testing |
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(0002163)
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Bad Tankman
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2015-09-13 12:00
(edited on: 2015-09-13 12:02) |
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I just reproduced this with vanilla + RHS. Only way to get rid of this is to get out from tank, then back get in. Its something with settings. I attach mission (playable T-72B3). It seems its happen mostly when driving without gas pedal, and stop/turn or reverse, but i'm not 100% sure.
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We've noticed the same. No clue why yet be we are probing BIS. |
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BIS says they cannot reproduce it, it happen only with your vehicles, even on vanilla terrains. |
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