//All functions i enabled class rhs_fnc_findPlayer { allowedTargets = 0; }; class rhs_fnc_ammoSwitch { allowedTargets = 0; }; class rhs_fnc_autoloader { allowedTargets = 0; }; class rhs_fnc_openBallisticMenu { allowedTargets = 0; }; class RHS_fnc_laserTarget { allowedTargets = 0; }; class rhs_fnc_sight_1g42_setElev { allowedTargets = 0; }; class rhs_fnc_ammoIndexing { allowedTargets = 0; }; class rhs_fnc_fireOnMove { allowedTargets = 0; }; class rhs_fnc_autoloaderSwitch { allowedTargets = 0; }; class rhs_fnc_gunOffset { allowedTargets = 0; }; class rhs_fnc_sight_essa_elev { allowedTargets = 0; }; class rhs_fnc_1v528_setRange { allowedTargets = 0; }; class RHS_fnc_rF_t72_Animate { allowedTargets = 0; }; class rhs_fnc_findAngle { allowedTargets = 0; }; class rhs_fnc_findAngle2 { allowedTargets = 0; }; class rhs_fnc_rwr_spo15_eh { allowedTargets = 0; }; class rhs_fnc_sight_lead { allowedTargets = 0; }; class rhs_fnc_moveReticle { allowedTargets = 0; }; class rhs_fnc_isPlayer { allowedTargets = 0; }; class rhs_fnc_sight_samshin_elev { allowedTargets = 0; }; class BIS_fnc_rotateVector2D { allowedTargets = 0; }; class BIS_fnc_returnConfigEntry { allowedTargets = 0; }; class BIS_fnc_bitflagsCheck { allowedTargets = 0; }; class BIS_fnc_removeStackedEventHandler { allowedTargets = 0; }; class BIS_fnc_addStackedEventHandler { allowedTargets = 0; }; class BIS_fnc_turretConfig { allowedTargets = 0; }; class rhsusf_fnc_calcBalistic { allowedTargets = 0; }; class rhsusf_fnc_findPlayer { allowedTargets = 0; }; class rhsusf_fnc_bft_update { allowedTargets = 0; }; class RHSUSF_fnc_laserTarget { allowedTargets = 0; };