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IDProjectCategoryView StatusDate SubmittedLast Update
0005231AFRF[All Projects] Generalpublic2019-08-22 00:072019-08-22 00:53
ReporterRodi 
Assigned ToSoul_Assassin 
PrioritynoneSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version0.5.0 
Summary0005231: BMP3 (early) turns invisible when leaving ~50meters range
DescriptionI don't usually encounter too many modern russian IFVs so I only now found this:

classname: rhs_bmp3_msv

The BMP3(early) turns invisible when leaving a certain distance, be it physically (as a player model) or via a spectator camera.
Not using any "graphics" mods besides blastcore, which doesnt seem to affect this issue though, since other users w/o blastcore can reproduce this too.

The only thing remaining visible are the exhaust smoke. You can still damage it with weapons.
The "destroyed" model is affected by the same issue, sometimes even worse (being totally invisible).
Steps To ReproducePlace BMP3(early) [ rhs_bmp3_msv ]
Move away from it (0000035:0000050 meters)
BMP model turns invisible, exhaust smoke still visible

Destroy the vehicle
see the explosion, but not destroyed model
Additional InformationI certainly did not microwave my computer.
TagsNo tags attached.
Is it a wish/request?No
RHS versionStable
Arma 3 version1.94
Did you used any other mod when the error occurred?Yes
Which mods?RHS selection, ACE, ACRE2, random sound mods, blastcore
Attached Files

- Relationships

-  Notes
(0009775)
Soul_Assassin (administrator)
2019-08-22 00:53

nice find

- Issue History
Date Modified Username Field Change
2019-08-22 00:07 Rodi New Issue
2019-08-22 00:53 Soul_Assassin Note Added: 0009775
2019-08-22 00:53 Soul_Assassin Status new => resolved
2019-08-22 00:53 Soul_Assassin Fixed in Version => 0.5.0
2019-08-22 00:53 Soul_Assassin Resolution open => fixed
2019-08-22 00:53 Soul_Assassin Assigned To => Soul_Assassin


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