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IDProjectCategoryView StatusDate SubmittedLast Update
0005019SAF[All Projects] Generalpublic2019-05-06 14:042019-05-06 17:45
ReporterDeathstrike 
Assigned Toda12thMonkey 
PrioritynoneSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version0.4.9 
Summary0005019: PBB M-12 Distance LOD's do not apply hiddenSelectionsTextures correctly
DescriptionHello, I've recently done some re-textures of the PBB M-12 vests and it's been reported to me that at distance these textures return to the default SAF ones in the lod states. I've been told this is a problem with the hiddenSelectionsTextures application on the lod's and should be brought here. (Blame j0zh)

It's minor, but I'd appreciate it if this could be looked at some point. Thanks.
Steps To ReproduceApply any quick texture to the PBB M-12 vest, place on a unit in-game.
Move the camera back and as the lod states begin, the texture will revert to the original.
Additional InformationUp Close
https://steamuserimages-a.akamaihd.net/ugc/805492783784006178/32E0E1027719C965335CEF6995C8BC7793089678/ [^]

First lod
https://steamuserimages-a.akamaihd.net/ugc/805492783784006055/4E6303EA7ECAF4D60CC5EB73DBEAF6BE69B45BBC/ [^]

Classname of the vest used - rhssaf_vest_md12_digital
TagsNo tags attached.
RHS versionStable
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- Issue History
Date Modified Username Field Change
2019-05-06 14:04 Deathstrike New Issue
2019-05-06 16:04 Deathstrike Additional Information Updated View Revisions
2019-05-06 16:18 Deathstrike Additional Information Updated View Revisions
2019-05-06 17:45 da12thMonkey Status new => resolved
2019-05-06 17:45 da12thMonkey Fixed in Version => 0.4.9
2019-05-06 17:45 da12thMonkey Resolution open => fixed
2019-05-06 17:45 da12thMonkey Assigned To => da12thMonkey


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