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IDProjectCategoryView StatusDate SubmittedLast Update
0003454USAF[All Projects] Generalpublic2017-08-29 13:112017-09-02 19:34
Assigned Toreyhard 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version0.4.3 
Summary0003454: RHS AI Helicopter Control
DescriptionHuge fan - obviously - of all your work and greatly appreciate your efforts...

Been working on some scripts for an airborne assault - came across something during the process - that may or may not be my issue... I can repro without scripts...

The RHS Apache and RHS Sea Cobra will take off and just continue to steady climb indefinitely (at least as long as my patience last) with simple MOVE waypoints - you can't force it low with flyinHeight - as it just ignores it and continues its perpetual climb... As a test - the Vanilla Comanche, 3CB Merlin's and 3CB Wildcat's behave normally and do not exhibit this problem... I tested the CUP Apache and 3CB Apache as well - they all have the same issue - while other helicopters behave fine...

In addition - the slicks (MH-60's, and UH-1Y) seem to have a different issue... They seem easily confused at MOVE waypoints - randomly circle - arbitrarily - bounce up and down when landing - attempt to drop off troops kilometers from any UNLOAD or TRANSPORT UNLOAD waypoints - although they do maintain proper altitude... Again tested the same assets against Vanilla MH-80, 3CB Merlin, 3CB, Wildcat, CUP SH-60 - which all behave normally without the issues...

The issues seem widespread and the 3CB guys confirmed the Apache issues when I reported to them - they can reproduce... For example - some assets in CUP work - others do not... Vanilla seems to be the only one without issues that I've seen... So I can give fairly confident examples of which helicopters work (of the ones tested) and which do not - obviously - I haven't tested every helicopter...
Steps To ReproducePosted below are (5) simple "repro" missions comparisons - identical in all aspects except for the assets used (RHS US Marines, RHS US Army, Vanilla) using my scripts that's not compressed - again - I can do the same without scripts - this is just a time saver to see the issue... You'll see the RHS gunships shoot for orbit - albeit - slowly... Same waypoint instructions issued in all scenarios - simple MOVE waypoints with flyinHeight = 50...

Radio Trigger India launches the gunships.

Radio Trigger Juliet issues an RTB for the gunships.

Radio Trigger Alpha launches the slicks on insertion mission.

I've spent a ton of hours testing this - hope the information is of some use to you...

Thanks for all you do...

Mission Repro Vanilla
https://www.dropbox.com/s/y8g69dbw8ztpyyp/SCO_SctiptTestVan.Altis.zip?dl=0 [^]

Mission Repro RHS US Army
https://www.dropbox.com/s/zd288k14whqfsfu/SCO_SctiptTestRhs.Altis.zip?dl=0 [^]

Mission Repro RHS US Marines
https://www.dropbox.com/s/2uxj49pdcrrhvrw/SCO_SctiptTestRhsM.Altis.zip?dl=0 [^]

Mission Repro BAF 3CB
https://www.dropbox.com/s/0p1ntka6eo407g1/SCO_SctiptTest3cb.Altis.zip?dl=0 [^]

Mission Repro CUP
https://www.dropbox.com/s/h1jl3xns85h93dx/SCO_SctiptTestCup.Altis.zip?dl=0 [^]

NOTE: Added all my tests for reference - if desired...
Additional InformationI've spent a ton of hours testing this - hope the information is of some use to you...
TagsNo tags attached.
Is it a wish/request?No
RHS version
Arma 3 version1.70
Did you used any other mod when the error occurred?No
Which mods?
Attached Files

- Relationships

-  Notes
scottb613 (reporter)
2017-08-29 13:15

Hi - not sure my dropbox links came across here - they're posted in your BIS thread as well - if needed...

https://forums.bistudio.com/forums/topic/183435-rhs-escalation-afrf-and-usaf/?do=findComment&comment=3228638 [^]
reyhard (administrator)
2017-08-29 14:31
edited on: 2017-08-29 14:33

cannot load "Mission Repro RHS US Army " & "USMC" - missing ACE compatibility addon - do you have mission without that? Have you tried reproduce bug without ACE?

scottb613 (reporter)
2017-08-29 16:53

hi - my apologies - I may have had ACE loaded - but I never dropped any ACE modules - - - I didn't think it would be included in the mission ??? strange. I won't be able to redo these missions until next weekend as I won't be home until then. thanks for looking and again - sorry for the confusion...
scottb613 (reporter)
2017-08-29 17:55

hi - just another thought - the climbing gunships is the easiest to see - simply drop an RHS Apache or RHS Sea Cobra on an airfield - give it a move waypoint several kilometers away - play as gunner - then launch... you should see it always climbing... swap out for vanilla Comanche (whatever they call it) and repeat - you'll see the helicopter stay right low where it belongs...
scottb613 (reporter)
2017-08-29 17:56

I'll still recreate the repro missions this weekend if you'd like...
reyhard (administrator)
2017-08-29 20:10

yes please, I am not able to reproduce it and I'm wondering if it's not caused by ACE
scottb613 (reporter)
2017-08-29 20:29

Will do - I'll check back in over the weekend or early next week - thanks for the interest !
scottb613 (reporter)
2017-09-02 02:07


All (3) examples in one file:
https://www.dropbox.com/s/zvte7go4mzwuagg/SCOHeloTestAltis.zip?dl=0 [^]

I checked - it seemed the Vanilla one I added as a control for the test was the only one with an ACE dependency... The two RHS missions illustrating the problem seemed to run and I don't have ACE loaded... Unfortunately the problems are still present without ACE loaded... The helicopter gunships are over 200 meters before reaching the first checkpoint and never stop climbing... I am simply setting MOVE waypoints in CARELESS - with a flyinHeight set to 50 meters... Again Vanilla shows no problem whatsoever and the missions are identical except for assets...

The 3CB guys posted in their BIS thread that they managed to fix their Apache but they didn't state what they did...

Hope this helps...

reyhard (administrator)
2017-09-02 07:33

http://imgur.com/a/7fbIU [^] hmm & i'm trying loading this mission
http://imgur.com/a/sF39L [^]

- Issue History
Date Modified Username Field Change
2017-08-29 13:11 scottb613 New Issue
2017-08-29 13:15 scottb613 Note Added: 0006452
2017-08-29 14:31 reyhard Note Added: 0006453
2017-08-29 14:31 reyhard Assigned To => reyhard
2017-08-29 14:31 reyhard Status new => feedback
2017-08-29 14:33 reyhard Note Edited: 0006453 View Revisions
2017-08-29 16:53 scottb613 Note Added: 0006455
2017-08-29 16:53 scottb613 Status feedback => new
2017-08-29 17:55 scottb613 Note Added: 0006456
2017-08-29 17:56 scottb613 Note Added: 0006457
2017-08-29 20:10 reyhard Note Added: 0006459
2017-08-29 20:10 reyhard Status new => feedback
2017-08-29 20:29 scottb613 Note Added: 0006460
2017-08-29 20:29 scottb613 Status feedback => new
2017-08-30 14:21 reyhard Status new => feedback
2017-09-02 02:07 scottb613 Note Added: 0006470
2017-09-02 02:07 scottb613 Status feedback => new
2017-09-02 07:33 reyhard Note Added: 0006471
2017-09-02 07:42 reyhard Status new => feedback
2017-09-02 19:34 reyhard Status feedback => resolved
2017-09-02 19:34 reyhard Fixed in Version => 0.4.3
2017-09-02 19:34 reyhard Resolution open => fixed

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