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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000208||AFRF||[All Projects] General||public||2015-01-25 13:42||2015-02-27 22:45|
|Target Version||0.3.6||Fixed in Version||0.3.6|
|Summary||0000208: BMD4 able to one-two punch with 2A70|
Before I start, let me know if I've got my facts mixed up here or if you've got sources that say otherwise.
Currently, you can fire a UOF17 shell through the BMD4's 2A70 cannon, then immediately elect to load a 9M117 ATGM which is available to fire 0000002:0000003 seconds later.
Wikipedia (reliable resource, I know) mentions that the autoloader in the BMD4 can maintain a rate of fire of 10 - 12 RPM. The time to load a 9M117 should be at least 5-6 seconds.
Note that this issue is only a problem when changing from UOF17 - 9M117 and vice versa. The reload time when firing a subsequent identical round of either nature appears to be correct.
|Steps To Reproduce||1. Place a BMD4 in the editor - take a spin as gunner.|
2. Select the 2A70 cannon as your weapon of choice.
3. Switch from UOF17 to 9M117 - note the 3 seconds before the missile is ready. Switch back to UOF17 and note the same discrepancy.
|Additional Information||There is a config entry which needs to be bumped up to match the reload time of the rounds, but sadly, I can't remember which one it is.|
If you need me to conduct further investigation, NBD.
|Tags||No tags attached.|
|Is it a wish/request?|
|Arma 3 version|
|Did you used any other mod when the error occurred?|
|2015-01-25 13:42||CameronMcDonald||New Issue|
|2015-01-25 13:44||reyhard||Status||new => resolved|
|2015-01-25 13:44||reyhard||Fixed in Version||=> 0.3.6|
|2015-01-25 13:44||reyhard||Resolution||open => fixed|
|2015-01-25 13:44||reyhard||Assigned To||=> reyhard|
|2015-02-27 22:45||MistyRonin||Target Version||=> 0.3.6|
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