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IDProjectCategoryView StatusDate SubmittedLast Update
0001839AFRF[All Projects] Generalpublic2016-02-09 00:202016-05-21 16:31
ReporterBkktMkkt 
Assigned ToBakerman 
PrioritynoneSeverityminorReproducibilityalways
StatusassignedResolutionopen 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0001839: Wrong hiteffect from tanks heat shells
DescriptionNow tanks heat have hiteffect from 30mm he shell. It loocs ugly.
Hit effect from 125mm heat in 0.32

https://www.youtube.com/watch?v=mbNURvHlJbM&feature=player_embedded [^]
TagsNo tags attached.
Is it a wish/request?No
RHS version
Arma 3 version1.54
Did you used any other mod when the error occurred?No
Which mods?no
Attached Files

- Relationships

-  Notes
(0003779)
Bakerman (viewer)
2016-02-10 01:05

Please provide a test mission or a video of the actual issue.
(0003792)
BkktMkkt (reporter)
2016-02-11 17:32
edited on: 2016-02-11 17:35

take any t-series tank and shoot some heat shell at the another tank

explosion effect (visual) from heat shell too weak and loock like hit effect from apfsds or 30 mm he shell

explosion effect from heat shell must be such as explosion effect from atgm

i try to wright in rhs_ammo_shells.hpp in rhs_ammo_bk_base class

CraterEffects = "ATRocketCrater";
explosionEffects = "ATRocketExplosion";

and

class HitEffects {
            Hit_Foliage_green = "ImpactLeavesGreen";
            Hit_Foliage_Dead = "ImpactLeavesDead";
            Hit_Foliage_Green_big = "ImpactLeavesGreenBig";
            Hit_Foliage_Palm = "ImpactLeavesPalm";
            Hit_Foliage_Pine = "ImpactLeavesPine";
            hitFoliage = "ImpactLeaves";
            hitGlass = "ATRocketExplosion";
            hitGlassArmored = "ATRocketExplosion";
            hitWood = "ATRocketExplosion";
            hitMetal = "ATRocketExplosion";
            hitMetalPlate = "ATRocketExplosion";
            hitBuilding = "ATRocketExplosion";
            hitPlastic = "ATRocketExplosion";
            hitRubber = "ATRocketExplosion";
            hitConcrete = "ATRocketExplosion";
            hitMan = "ATRocketExplosion";
            hitGroundSoft = "ATRocketExplosion";
            hitGroundHard = "ATRocketExplosion";
            hitWater = "ImpactEffectsWater";
            hitVirtual = "ATRocketExplosion";
        };

but it is dont work
explosion effect after hit by heat shell whatever loock like hiteffect from apfsds or 30 mm he shell

(0003799)
BkktMkkt (reporter)
2016-02-14 19:00

https://www.youtube.com/watch?v=11pjLRpZOmw&feature=youtu.be [^]
(0004542)
BkktMkkt (reporter)
2016-05-21 16:31

0.4.1 - no changes, still ugly small hit effect from 30 ap/he round
can you fix it?

- Issue History
Date Modified Username Field Change
2016-02-09 00:20 BkktMkkt New Issue
2016-02-09 20:28 BkktMkkt Description Updated View Revisions
2016-02-10 01:05 Bakerman Note Added: 0003779
2016-02-11 17:32 BkktMkkt Note Added: 0003792
2016-02-11 17:33 BkktMkkt Note Edited: 0003792 View Revisions
2016-02-11 17:35 BkktMkkt Note Edited: 0003792 View Revisions
2016-02-14 19:00 BkktMkkt Note Added: 0003799
2016-02-14 23:22 Bakerman Assigned To => Bakerman
2016-02-14 23:22 Bakerman Status new => assigned
2016-05-21 16:31 BkktMkkt Note Added: 0004542


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