RHS Feedback - USAF
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0005764USAFGeneralpublic2020-06-21 17:302020-06-24 23:03
ArmedVeteran 
reyhard 
noneminoralways
resolvedfixed 
 
0.5.3 
No
Stable
1.98
No
0005764: Stuck in animation after exiting FFV seats in CH-47 and MH-60 with unarmed units
When exiting seats, which you can fire from in Chinook and Black Hawk as an unarmed unit your character gets stuck in the same animation that ACE uses for unconciousness. When I've had Advanced Rappelling - Reworked loaded the animation was different - the character was sitting (I assume it's the same one used while rappelling). Nonetheless it happens with only RHS USAF loaded, so the problem is in this mod.
I've also crosschecked it with my friend, same thing happend at his local game.
Go to multiplayer.
Host a local server.
Pick a map (I've checked it on Malden and VR) and go into the editor.
Place an unarmed unit (I've used NATO Survivor)
Place an empty CH-47 from US Army Desert.
Get into the game.
Get inside the helicopter on one of the ramp slots.
Try to use "Get out" option or press "V" ONE TIME.
Get stuck.
Animation, blackhawk, chinook
png 107410_20200621173712_1.png (2,081,470) 2020-06-21 17:30
http://feedback.rhsmods.org/file_download.php?file_id=2186&type=bug
Issue History
2020-06-21 17:30ArmedVeteranNew Issue
2020-06-21 17:30ArmedVeteranFile Added: 107410_20200621173712_1.png
2020-06-21 17:33ArmedVeteranDescription Updatedbug_revision_view_page.php?rev_id=6893#r6893
2020-06-21 17:34ArmedVeteranSteps to Reproduce Updatedbug_revision_view_page.php?rev_id=6895#r6895
2020-06-21 17:34ArmedVeteranSteps to Reproduce Updatedbug_revision_view_page.php?rev_id=6896#r6896
2020-06-21 19:11ArmedVeteranTag Attached: blackhawk
2020-06-21 19:12ArmedVeteranTag Attached: chinook
2020-06-21 19:12ArmedVeteranTag Attached: Animation
2020-06-21 22:44reyhardNote Added: 0010811
2020-06-21 22:44reyhardAssigned To => reyhard
2020-06-21 22:44reyhardStatusnew => feedback
2020-06-22 16:04ArmedVeteranNote Added: 0010812
2020-06-22 16:04ArmedVeteranStatusfeedback => new
2020-06-22 16:27ArmedVeteranNote Added: 0010813
2020-06-22 17:03reyhardNote Added: 0010814
2020-06-22 17:03reyhardStatusnew => feedback
2020-06-23 19:32ArmedVeteranNote Added: 0010816
2020-06-23 19:32ArmedVeteranStatusfeedback => new
2020-06-23 19:42reyhardNote Added: 0010817
2020-06-23 19:42reyhardStatusnew => assigned
2020-06-23 19:42reyhardSeveritymajor => minor
2020-06-24 23:03reyhardStatusassigned => resolved
2020-06-24 23:03reyhardFixed in Version => 0.5.3
2020-06-24 23:03reyhardResolutionopen => fixed

Notes
(0010811)
reyhard   
2020-06-21 22:44   
I cannot reproduce such issue - can you check if its happening on vanilla helicopters with FFV
(0010812)
ArmedVeteran   
2020-06-22 16:04   
It does not happen on vanilla vehicles. This is strange, because as I've said - my friend has checked it and it was happening for him as well. I've also verified game files and tried to "repair" the RHS through launcher - nothing changed.
(0010813)
ArmedVeteran   
2020-06-22 16:27   
Here's proof (only RHS USAF loaded). And I've verified it happens if you get into the singleplayer 3den Editor as well, as you can see in the video.

https://www.youtube.com/watch?v=8c0P-EuOr8A [^]
(0010814)
reyhard   
2020-06-22 17:03   
https://community.bistudio.com/wiki/Crash_Files#Arma_3 [^] Upload arma 3 rpt please.
(0010816)
ArmedVeteran   
2020-06-23 19:32   
Here you go:
https://pastebin.com/RH4mpuF2 [^]

I took a quick look at it and I think there's nothing indicating the problem though :/
(0010817)
reyhard   
2020-06-23 19:42   
Ah, now I see. Animation that CH47 & UH60M is using comes from RHS:AFRF, so when you launch it without AFRF then effect is like that. It shouldn't be like that and I will fix that dependency in some spare time