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0005355USAF[All Projects] Generalpublic2019-11-18 12:402020-08-11 22:29
FrozMnd 
reyhard 
noneminoralways
resolvedfixed 
 
0.5.3 
Yes
Stable
1.94
Yes
ACE+RHS+CBA A3+Compats
0005355: Default setting "off" for blackout lights in HMMWV family vehicles
The default setting for blackout lights is on, regardless of anyone entering the vehicle. If spawned empty, or by default, such vehicle should have such lights turned off, so it is harder to detect from distance. The lights are also visible during daylight time, so this affects all 24 hours cycle.
There isn't an option to set state of blackout lights from Eden GUI. I also could find any code to do it as scenario/unit initialization.
1. Spawn HMMWV.
2. Loot at it.
No tags attached.
Issue History
2019-11-18 12:40FrozMndNew Issue
2019-11-21 16:25reyhardNote Added: 0010068
2019-11-21 16:25reyhardAssigned To => reyhard
2019-11-21 16:25reyhardStatusnew => feedback
2020-08-11 22:29reyhardNote Added: 0010934
2020-08-11 22:29reyhardStatusfeedback => resolved
2020-08-11 22:29reyhardFixed in Version => 0.5.3
2020-08-11 22:29reyhardResolutionopen => fixed

Notes
(0010068)
reyhard   
2019-11-21 16:25   
You can use this to turn it on
nameOfVehicle animate ['light_bo', 1];nameOfVehicle animate ['light_brake_bo', 1]

and this to turn it off
nameOfVehicle animate ['light_bo', 0];nameOfVehicle animate ['light_brake_bo', 0]
(0010934)
reyhard   
2020-08-11 22:29   
all vehicles will have blackout lights set to off by default in next patch