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0003939USAF[All Projects] Generalpublic2018-01-21 08:122018-04-20 09:12
yanyatcheng 
reyhard 
nonemajoralways
closedunable to reproduce 
 
 
No
1.80
No
0003939: Fire Control never zero in MP
THis has been a issue for long time and I've reported it up after every update.
I've been replied that it has been fixed but it was never fixed.

It starts to be frustrating when you can aim dead center at a target 100m from you and the fire control force you to miss high or low.
https://www.youtube.com/watch?v=jth42aG8kkA [^]
This video is a few update ago but after the latest update it's the same thing so i don't even want to waste time to record a new one.
No tags attached.
Issue History
2018-01-21 08:12yanyatchengNew Issue
2018-01-21 08:14yanyatchengAdditional Information Updatedbug_revision_view_page.php?rev_id=5017#r5017
2018-01-21 09:44reyhardNote Added: 0007358
2018-01-21 09:44reyhardAssigned To => reyhard
2018-01-21 09:44reyhardStatusnew => feedback
2018-02-27 14:06DieselNote Added: 0007481
2018-03-03 22:49pzc1818Note Added: 0007500
2018-03-04 01:12pzc1818Note Edited: 0007500bug_revision_view_page.php?bugnote_id=7500#r5123
2018-03-04 12:44reyhardNote Added: 0007502
2018-03-05 02:14DieselNote Added: 0007504
2018-03-08 14:28reyhardNote Added: 0007512
2018-03-09 10:28reyhardSummaryM1 Fire Control never zero in => Fire Control never zero in MP
2018-04-20 09:12reyhardStatusfeedback => closed
2018-04-20 09:12reyhardResolutionopen => unable to reproduce

Notes
(0007358)
reyhard   
2018-01-21 09:44   
Provide more details please since I cannot reproduce it
(0007481)
Diesel   
2018-02-27 14:06   
have tested this with our modest (same community as Josh) along with an updated version of our mods. RHS, ACE, CBA and base game all have an FCS which could be interfering with each other. upon updating and reconfiguring keybinds it seems to be solved. though with Arma that needs to be proven further in a server environment
(0007500)
pzc1818   
2018-03-03 22:49   
(edited on: 2018-03-04 01:12)
This happens in online servers like RHS KOTH and Exile servers with RHS Mods. These tanks work fine in single players.

Please notice my issue is different from this ticket. The FCS is actually not working, the elevation of the cannon will not change at all no matter where you are lasering. Same thing happening in both KOTH and Exile servers.

(0007502)
reyhard   
2018-03-04 12:44   
@pzc1818 - pretty sure it is same thing. Seems to be issue with mission itself since some multiplayer commands are black listed and it's only happening on certain servers.
(0007504)
Diesel   
2018-03-05 02:14   
interesting @reyhard is this something easily replicable and something someone could easily accidentally do when making a mission?
(0007512)
reyhard   
2018-03-08 14:28   
@Diesel - FCS is using remoteExec and banning all remoteExeces in description.ext prevents it from proper execution

see https://community.bistudio.com/wiki/Arma_3_Remote_Execution#Security [^]