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0003121USAF[All Projects] Generalpublic2017-03-18 01:312017-03-27 15:24
Escforreality 
reyhard 
nonemajoralways
resolvedfixed 
 
0.4.2.2 
No
RC
No
Only RHS
0003121: A-10 Cannot take off or turn right when taxiing.
The A-10 cannot move faster than 12km/hr when starting from a stationary position, when in motion it will turn left but not right. The rudders on the vertical stabilisers do move when giving input.

There is no problem with yaw left or right if the aircraft starts already in fight.
Place an A-10 at an airfield and attempt to taxi to the runway, speed will be limited and turning to the right impossible.
I checked this with a number of other aircraft, "SU25", Default Arma "Wipeout" and Default Arma "Caesar" none of these had any problems.

Note that this occurred in ARMA 3 version 1.68, this is not an option in the Arma 3 Version drop down list below, RC is the closest match. It happened on the 64-bit version but I doubt that is of any relevance.

A separate issue that may be related: on DEV branch when an A-10 is destroyed there is an immediate crash to desktop, I assume this is related to the new hitpoints from Jet DLC being tested on the Wipeout. There are also new parameters for left and right rudders which might be related.

Thank you for the amazing mod.
No tags attached.
has duplicate 0003158closed da12thMonkey A10 All variants when placed in editor anywhere, wheels seem to be locked or broken cannot exceed 11km/h so cannot takeoff. 
Issue History
2017-03-18 01:31EscforrealityNew Issue
2017-03-18 10:30reyhardStatusnew => resolved
2017-03-18 10:30reyhardFixed in Version => 0.4.2.2
2017-03-18 10:30reyhardResolutionopen => fixed
2017-03-18 10:30reyhardAssigned To => reyhard
2017-03-21 11:59PotionSellerNote Added: 0006000
2017-03-21 13:28reyhardNote Added: 0006001
2017-03-21 15:20PotionSellerNote Added: 0006002
2017-03-21 15:23da12thMonkeyNote Added: 0006003
2017-03-21 15:41PotionSellerNote Added: 0006004
2017-03-21 16:49PotionSellerNote Edited: 0006004bug_revision_view_page.php?bugnote_id=6004#r4008
2017-03-27 07:38jimbobNote Added: 0006025
2017-03-27 15:24da12thMonkeyRelationship addedhas duplicate 0003158

Notes
(0006000)
PotionSeller   
2017-03-21 11:59   
This is not fixed, still doesnt work in the 64-bit client
(0006001)
reyhard   
2017-03-21 13:28   
"Fixed in Version 0.4.2.2"
(0006002)
PotionSeller   
2017-03-21 15:20   
is that the current version? it doesnt work on my game (tested 30 mins ago)
(0006003)
da12thMonkey   
2017-03-21 15:23   
No, current version is 4.2.2.1
(0006004)
PotionSeller   
2017-03-21 15:41   
(edited on: 2017-03-21 16:49)
When is the new version out? (this might not be the place to ask this) This would be nice to know since my unit uses CAS often

(0006025)
jimbob   
2017-03-27 07:38   
The a-10 CAS has the same issue, also when if the mod is loaded into a multiplayer mission on a dedicated server and the a-10 CAS explodes all connected clients' game crashes as well as the server instance.