RHS Feedback - AFRF
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0002433AFRF[All Projects] Generalpublic2016-07-13 03:072016-07-19 21:54
Aarnoman 
MistyRonin 
lowtrivialalways
resolvedfixed 
0.4.1 
0.4.1.10.4.1.1 
No
1.62
Yes
CBA_A3 (version v2.5.0.160711), All RHS mods (4.1) (USFR, GREF, AFRF)
0002433: "No entry" [Various, including iteminfo.scope and cfgweapons.burst] warning messages since Arma 1.62 Apex Update
Since the Apex update for the main branch of Arma 3, the following two errors have appeared:
1) On startup, on the main menu: "No entry: 'bin\config.bin/CfgWeapons/ItemInfo.scope'."
2) When starting a mission (such as the RHS sample missions): "No entry: 'bin\config.bin/CfgWeapons.burst'."
Load the RHS mods, start game, wait until main menu loads (for no entry error 1). Start an RHS sample scenario, while loading in will encounter no entry error 2.
Game is still fully playable, it is just annoying. These errors are on Arma 3 1.62. I have not purchased the Apex DLC.
No tags attached.
has duplicate 0002454closed MistyRonin Missions won't start on dedicated Arma 3 Apex servers with RHS 
png Capture2.PNG (35,412) 2016-07-13 03:07
https://feedback.rhsmods.org/file_download.php?file_id=1138&type=bug
png

png Capture.PNG (30,625) 2016-07-13 11:32
https://feedback.rhsmods.org/file_download.php?file_id=1139&type=bug
png
Issue History
2016-07-13 03:07AarnomanNew Issue
2016-07-13 03:07AarnomanFile Added: Capture2.PNG
2016-07-13 03:11AarnomanWhich mods?CBA_A3 (version v2.5.0.160711) => CBA_A3 (version v2.5.0.160711), All RHS mods (4.1) (USFR, GREF, AFRF)
2016-07-13 03:11AarnomanSteps to Reproduce Updatedbug_revision_view_page.php?rev_id=3053#r3053
2016-07-13 08:47LostDaemonNote Added: 0004886
2016-07-13 09:29PetraCephasNote Added: 0004887
2016-07-13 10:09LostDaemonNote Edited: 0004886bug_revision_view_page.php?bugnote_id=4886#r3055
2016-07-13 10:10LostDaemonNote Edited: 0004886bug_revision_view_page.php?bugnote_id=4886#r3056
2016-07-13 11:20AarnomanNote Added: 0004888
2016-07-13 11:32AarnomanFile Added: Capture.PNG
2016-07-14 01:40MercerQCNote Added: 0004891
2016-07-14 01:54MercerQCNote Edited: 0004891bug_revision_view_page.php?bugnote_id=4891#r3065
2016-07-14 02:49AarnomanPrioritynone => high
2016-07-14 02:49AarnomanSeverityminor => major
2016-07-14 02:50AarnomanNote Added: 0004892
2016-07-14 02:50AarnomanNote Edited: 0004892bug_revision_view_page.php?bugnote_id=4892#r3067
2016-07-14 15:53MistyRoninNote Added: 0004900
2016-07-14 15:54MistyRoninArma 3 versionRC => 1.62
2016-07-14 15:54MistyRoninPriorityhigh => low
2016-07-14 15:54MistyRoninSeveritymajor => trivial
2016-07-14 15:54MistyRoninResolutionopen => fixed
2016-07-14 15:54MistyRoninProduct Version => 0.4.1
2016-07-14 15:54MistyRoninFixed in Version => 0.4.1.1
2016-07-14 15:54MistyRoninTarget Version => 0.4.1.1
2016-07-14 15:58MistyRoninStatusnew => resolved
2016-07-14 15:58MistyRoninAssigned To => MistyRonin
2016-07-15 03:40MercerQCNote Added: 0004918
2016-07-15 04:03AarnomanNote Added: 0004919
2016-07-15 04:12PetraCephasNote Added: 0004920
2016-07-15 05:19AarnomanNote Added: 0004921
2016-07-15 06:08MercerQCNote Added: 0004922
2016-07-15 06:09MercerQCNote Edited: 0004922bug_revision_view_page.php?bugnote_id=4922#r3075
2016-07-15 15:09MistyRoninNote Added: 0004925
2016-07-15 15:11MistyRoninNote Edited: 0004925bug_revision_view_page.php?bugnote_id=4925#r3077
2016-07-15 15:51PetraCephasNote Added: 0004929
2016-07-17 23:42sergonaraNote Added: 0004939
2016-07-18 14:45MistyRoninRelationship addedhas duplicate 0002454
2016-07-19 17:51ArmilioNote Added: 0004950
2016-07-19 21:54ArmilioNote Edited: 0004950bug_revision_view_page.php?bugnote_id=4950#r3091

Notes
(0004886)
LostDaemon   
2016-07-13 08:47   
(edited on: 2016-07-13 10:10)
Can confirm the issue - faced the same problem. Version 1.62 +APEX DLC, RHS Mods Only.

(0004887)
PetraCephas   
2016-07-13 09:29   
We are getting this message on our dedicated server and it's preventing our mission from loading. If confirmed I think this should have it's severity increased?
(0004888)
Aarnoman   
2016-07-13 11:20   
PetraCephas, my dedicated server with RHS and a bunch of other mods runs fine apart from the warnings, I have not encountered mission load fails. Are you sure it isn't due to the CBA_A3 update? You need to make a dummy 'Arma 3/Userconfig/CBA/settings.sqf' file currently. Please report back if it isn't that, I'll increase the severity of this issue in here if that is the case.
(0004891)
MercerQC   
2016-07-14 01:40   
(edited on: 2016-07-14 01:54)
Having the same issue on our server. As long as RHS is loaded on the server, when we try to run any mission, has soon has you are suppose to see the map and briefing, it brings you back to the mission selection.
We have the new updated CBA version 3.0.0
So I don't know if it's related to that, but what we know is without RHS everything works fine.
I've tried creating the dummy userconfig\cba/settings.sqf and it doesn't work.
So I'm not sure if it's a compatibility with Apex or CBA, but this ticket should become a priority cause it's impossible to load a mission on a dedicated server right now.

(0004892)
Aarnoman   
2016-07-14 02:50   
Priority and severity updated based on multiple requests.

(0004900)
MistyRonin   
2016-07-14 15:53   
It's a known issue, BI changed the way configs are set for weapons in the last update.

It's going to be fixed in the next update.
(0004918)
MercerQC   
2016-07-15 03:40   
The status is resolved but we still cannot start a mission with RHS on.
I've use the updater on the server and client side for the 3 different RHS.
(0004919)
Aarnoman   
2016-07-15 04:03   
MercerQC, the update has not been pushed to the public yet.
(0004920)
PetraCephas   
2016-07-15 04:12   
Thank you very much for the quick response and fix. Eagerly awaiting the release of 4.1.1 on the 17th of July (I assume - Roadmap page is saying 17th of May)
May I ask why the Severity was downgraded to trivial? As this issue is preventing our whole clan from playing on our dedicated server until the 4.1.1 release. Effectively bringing our current campaign to a halt. We have no problem waiting and much appreciate your work and efforts. The question is ONLY focused on the method you guys use for determining severity?
(0004921)
Aarnoman   
2016-07-15 05:19   
Petra, I'm fully able to run RHS in multiplayer (tested with some friends and works fine on a dedicated server). Are you sure that it is not caused by another mod? If you could upload a server.rpt log somewhere and link it here I may be able to give you a hand in solving it.
(0004922)
MercerQC   
2016-07-15 06:08   
(edited on: 2016-07-15 06:09)
Aarnoman It doesn't work on our side. Only when RHS is on that we cannot load mission, our other mods(CBA,ACE,SHACKTACK,CUP TERRAIN,TFAR)it works fine without RHS.

Here is a dropbox link of our .rpt file
https://www.dropbox.com/s/hd7ve3tbearoi68/arma3server_2016-07-14_22-58-43.rpt?dl=0 [^]

I guess we are gonna have to wait for 4.1.1

(0004925)
MistyRonin   
2016-07-15 15:09   
(edited on: 2016-07-15 15:11)
Gentlemen. I'm afraid you will have to wait until the next RHS update ( 0.4.1.1), as I said before. When it'll be fixed.

There's no deadline for it. But I can guarantee you, that we want to release it as soon as we possible can. Hopefully it'll be a matter of days.

All this issues were originated when BI changed the way weapon configs were set, in the last Arma 3 update (1.62). Make sure to thank them :)

Last but not least, I have been able to play/test these days with MP servers (dedicated and local) with CBA, ACE, CUP Terrains, ALIVE, TFAR, and all the RHS:s without any issues. Hence what prevents the mission to be loaded is most probably not related to those.

(0004929)
PetraCephas   
2016-07-15 15:51   
We will wait. Thank you.
(0004939)
sergonara   
2016-07-17 23:42   
А обновы так и не вышло((((
(0004950)
Armilio   
2016-07-19 17:51   
(edited on: 2016-07-19 21:54)
We have experienced the same issue. Mostly of the times missions doesn't start at the first run, but in the second yes, sometimes with some bug or delay in the loading, like people without map. A strange thing is that missions made with the old 2D editor starts always at the first attempt, but probably this is BIS magic. A second strange thing is that also the BIS missions have problems. What I can say is that RHS at least is a part of the issue: for my experience big missions with a lot of object and script are more sensitive to this kind of error than littler mission, so it's understandable that symptoms are different from clan to clan, mission to mission, modset to modset.

UPDATE: We run this big MP mission, Arma Tactical Combat, with CBA, RHS, TFR and very few things more, and we experienced also a big framedrop caused by the RHS, probably because an overflow of errors caused by the many RHS objects in the mission. We are sure about that, because removing the RHS vehicles FPSs rises from 29-30 to 50.