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0001907AFRF[All Projects] Generalpublic2016-02-23 13:052016-02-23 20:46
ruPaladin 
reyhard 
noneminoralways
resolvedfixed 
 
0.4.1 
No
1.56
No
0001907: rhsusf_m1025_w_mk19 and rhs_uaz_ags_chdkz no sound of explosions with first person view
Get it in gunner position of rhsusf_m1025_w_mk19 and shoot near yourself in first person view. You will see explosion but no sound.

The same issue with rhs_uaz_ags_chdkz, probably, other vehicles too.
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Issue History
2016-02-23 13:05ruPaladinNew Issue
2016-02-23 13:07ruPaladinSummaryrhsusf_m1025_w_mk19 no sound of explosions => rhsusf_m1025_w_mk19 and rhs_uaz_ags_chdkz no sound of explosions with first person view
2016-02-23 13:07ruPaladinDescription Updatedbug_revision_view_page.php?rev_id=2331#r2331
2016-02-23 13:28reyhardStatusnew => resolved
2016-02-23 13:28reyhardFixed in Version => 0.4.1
2016-02-23 13:28reyhardResolutionopen => fixed
2016-02-23 13:28reyhardAssigned To => reyhard
2016-02-23 13:36ruPaladinNote Added: 0003884
2016-02-23 13:37ruPaladinNote Edited: 0003884bug_revision_view_page.php?bugnote_id=3884#r2333
2016-02-23 13:46reyhardNote Added: 0003885
2016-02-23 20:46ruPaladinNote Added: 0003901

Notes
(0003884)
ruPaladin   
2016-02-23 13:36   
(edited on: 2016-02-23 13:37)
That was fast. Thank you. May you please give some info what was changed? I use some old unsupported mods and want to fix that issue for them. Looks like all modded vehicles are affected.

(0003885)
reyhard   
2016-02-23 13:46   
in 1.52-1.54 disableSoundAttenuation was broken and when enabled, caused muffled sounds. so in 0.4.0.1 I changed that disableSoundAttenuation = 0;

now in 1.56 it's working again so I added while ago disableSoundAttenuation = 1; to fix that issue second time. nsvt on t72 should be audible again too
(0003901)
ruPaladin   
2016-02-23 20:46   
Thank you, Reyhard.