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0001464AFRF[All Projects] Generalpublic2015-12-10 19:322015-12-11 18:16
ruPaladin 
reyhard 
noneminoralways
resolvedfixed 
 
0.4 
No
1.54
No
0001464: RHS breaks sound volume levels in first person view in vehicles
RHS breaks sound volume levels in first person view in vehicles.
1. Run vanilla game, go to VR, choose armed offroad, get in turret and shoot in 1st and 3rd person view.
2. Repeat the steps with RHS mod.
You will notice that sound in first person view with RHS is muted
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Issue History
2015-12-10 19:32ruPaladinNew Issue
2015-12-10 20:30MatoshNote Added: 0003014
2015-12-10 22:27ruPaladinNote Added: 0003015
2015-12-10 22:30ruPaladinNote Edited: 0003015bug_revision_view_page.php?bugnote_id=3015#r1492
2015-12-11 11:26reyhardNote Added: 0003018
2015-12-11 11:26reyhardStatusnew => resolved
2015-12-11 11:26reyhardFixed in Version => 0.4
2015-12-11 11:26reyhardResolutionopen => fixed
2015-12-11 11:26reyhardAssigned To => reyhard
2015-12-11 12:23ruPaladinNote Added: 0003019
2015-12-11 12:24ruPaladinNote Edited: 0003019bug_revision_view_page.php?bugnote_id=3019#r1494
2015-12-11 12:24ruPaladinNote Edited: 0003019bug_revision_view_page.php?bugnote_id=3019#r1495
2015-12-11 15:33reyhardNote Added: 0003020
2015-12-11 18:16ruPaladinNote Added: 0003021

Notes
(0003014)
Matosh   
2015-12-10 20:30   
On my end, with RHS loaded the firing sound volume on that offroad is lowered compared to vanilla one.

Arma 3: 1.54.133596, STABLE
@RHSAFRF (v0.3.9.1), @RHSUSAF (v0.3.9.1)
(0003015)
ruPaladin   
2015-12-10 22:27   
(edited on: 2015-12-10 22:30)
Just want to clear that muted = lowered sound. English not my native. Btw, the problem may be not only with offroad. Found that vehicles from other mods are muted too when RHS in use. Need more testing.

(0003018)
reyhard   
2015-12-11 11:26   
it was tricky to solve - rds civilian car pack also will cause that
(0003019)
ruPaladin   
2015-12-11 12:23   
(edited on: 2015-12-11 12:24)
Thank you, Reyhard. May you tell what was the solution, please? Or fix RDS civilian car pack, maybe? :) I like it and use it too.

(0003020)
reyhard   
2015-12-11 15:33   
class Car_F: Car
    {
        class Turrets
        {
            class MainTurret: NewTurret
            {
                disableSoundAttenuation=1;
                class ViewOptics;
            };
        };
offroad use same stuff in it's config yet removing disableSoundAttenuation from rhs cfgs did the trick. dunno why it changed it's behaviour after 1.54. I hope to release fix for rds vehicles soon.

cheers
(0003021)
ruPaladin   
2015-12-11 18:16   
Thank you, Reyhard.