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0000124USAF[All Projects] Generalpublic2015-01-07 19:192015-01-21 12:44
King Homer 
MistyRonin 
lowminoralways
resolvedfixed 
0.3.5 
0.3.5.10.3.5.1 
0000124: USMC M1A1FEP gunner can fire commander M2HB
The gunner on the M1A1FEP is able to fire the commanders M2HB machinegun.

Affects only Desert version.

Smoke and ejected shells are visible on top of the tank close to the M2 muzzle AND shots are fired from the coax muzzle along with visible muzzle flash.
Place a M1A1FEP (Desert) and switch to gunner seat. Tab through available weapons, select M2HB.
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Issue History
2015-01-07 19:19King HomerNew Issue
2015-01-07 19:24MistyRoninNote Added: 0000334
2015-01-07 19:24MistyRoninAssigned To => MistyRonin
2015-01-07 19:24MistyRoninStatusnew => confirmed
2015-01-07 19:31King HomerNote Added: 0000335
2015-01-07 19:35MistyRoninNote Added: 0000336
2015-01-07 19:35MistyRoninStatusconfirmed => resolved
2015-01-07 19:35MistyRoninResolutionopen => fixed
2015-01-07 19:35MistyRoninFixed in Version => 0.4
2015-01-21 12:44MistyRoninProduct Version => 0.3.5
2015-01-21 12:44MistyRoninFixed in Version0.4 => 0.3.5.1
2015-01-21 12:44MistyRoninTarget Version => 0.3.5.1

Notes
(0000334)
MistyRonin   
2015-01-07 19:24   
In fact no.

The M1A1FEP gunner can fire an invisible M2... A bug I corrected yesterday in the M1A2, but I'll correct it too in the FEP.
(0000335)
King Homer   
2015-01-07 19:31   
I don't know if it's an invisible M2 but the smoke and the shell casings are ejected at top of the tank. Anyway I appreciate the quick reply and the fix. :)
(0000336)
MistyRonin   
2015-01-07 19:35   
Already fixed. Available in the next patch.

Thanks for the report :)